Searched refs:fRenderTargetHandle (Results 1 – 6 of 6) sorted by relevance
158 renderTargetDesc.fRenderTargetHandle = 0; in getDeviceForTile()
691 GrPlatform3DObject fRenderTargetHandle; member
194 desc.fRenderTargetHandle = glCtx->getFBOID(); in init()
751 rtDesc.fRenderTargetHandle = glContext.get()->getFBOID(); in main()
249 desc.fRenderTargetHandle = buffer; in windowSizeChanged()261 desc.fRenderTargetHandle = 0; in windowSizeChanged()
526 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle); in onCreatePlatformRenderTarget()