Searched refs:fScope (Results 1 – 2 of 2) sorted by relevance
103 void PushScope(Scope *fScope) in PushScope() argument108 fScope->level = CurrentScope->level + 1; in PushScope()109 if (fScope->level == 1) { in PushScope()115 fScope->level = 2; in PushScope()118 if (fScope->level >= 2) { in PushScope()119 lScope = fScope; in PushScope()122 fScope->funScope = lScope; in PushScope()125 fScope->level = 0; in PushScope()127 fScope->parent = CurrentScope; in PushScope()128 CurrentScope = fScope; in PushScope()[all …]
102 void PushScope(Scope *fScope);104 Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind);105 Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind);106 Symbol *LookUpLocalSymbol(Scope *fScope, int atom);107 Symbol *LookUpSymbol(Scope *fScope, int atom);