Searched refs:fScriptTagV2 (Results 1 – 2 of 2) sorted by relevance
/external/icu4c/layout/ |
D | OpenTypeLayoutEngine.cpp | 174 fScriptTagV2 = getV2ScriptTag(fScriptCode); in setScriptAndLanguageTags() 246 …if (fScriptTagV2 != nullScriptTag && fGSUBTable->coversScriptAndLanguage(fScriptTagV2,fLangSysTag)… in glyphProcessing() 247 …count = fGSUBTable->process(glyphStorage, rightToLeft, fScriptTagV2, fLangSysTag, fGDEFTable, fSub… in glyphProcessing() 273 …if (fScriptTagV2 != nullScriptTag && fGSUBTable->coversScriptAndLanguage(fScriptTagV2,fLangSysTag)… in glyphSubstitution() 274 …count = fGSUBTable->process(glyphStorage, rightToLeft, fScriptTagV2, fLangSysTag, fGDEFTable, fSub… in glyphSubstitution() 380 …if (fScriptTagV2 != nullScriptTag && fGPOSTable->coversScriptAndLanguage(fScriptTagV2,fLangSysTag)… in adjustGlyphPositions() 381 …fGPOSTable->process(glyphStorage, adjustments, reverse, fScriptTagV2, fLangSysTag, fGDEFTable, suc… in adjustGlyphPositions()
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D | OpenTypeLayoutEngine.h | 239 LETag fScriptTagV2; variable
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