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Searched refs:fSteps (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/animator/
DSkAnimateActive.h58 int32_t fSteps; member
DSkAnimateActive.cpp148 duration = state.fSteps ? state.fSteps * SK_MSec1 : 1; in calcDurations()
288 state.fSteps = apply->steps; in initState()
401 state.fSteps = steps; in setSteps()