Searched refs:failState (Results 1 – 1 of 1) sorted by relevance
548 RBBIStateDescriptor *failState; in buildStateTable() local554 failState = new RBBIStateDescriptor(lastInputSymbol, fStatus); in buildStateTable()555 if (failState == NULL) { in buildStateTable()559 failState->fPositions = new UVector(*fStatus); in buildStateTable()560 if (failState->fPositions == NULL) { in buildStateTable()563 if (failState->fPositions == NULL || U_FAILURE(*fStatus)) { in buildStateTable()566 fDStates->addElement(failState, *fStatus); in buildStateTable()680 delete failState; in buildStateTable()