Searched refs:finalState (Results 1 – 3 of 3) sorted by relevance
46 private boolean finalState = false; field in ComboMoveExecution80 if (!finalState && moveTime > 0 && moveTime + TIME_LIMIT < time){ in updateExpiration()83 finalState = false; in updateExpiration()103 finalState = false; in updateState()120 finalState = true; in updateState()
244 protected boolean tryReleaseShared(int finalState) { in tryReleaseShared() argument245 setState(finalState); in tryReleaseShared()350 int finalState) { in complete() argument357 releaseShared(finalState); in complete()
281 _animateDrawerHeight: function(height, finalState) argument293 this.state = finalState;