Searched refs:fromPercent (Results 1 – 2 of 2) sorted by relevance
411 float fromPercent = m_keyTimes[index]; in calculatePercentFromKeyPoints() local419 float keyPointPercent = percent == 1 ? 1 : (percent - fromPercent) / (toPercent - fromPercent); in calculatePercentFromKeyPoints()463 float fromPercent; in currentValuesForValuesAnimation() local466 fromPercent = m_keyTimes[index]; in currentValuesForValuesAnimation()470 fromPercent = static_cast<float>(index) / (valuesCount - 1); in currentValuesForValuesAnimation()478 ASSERT(toPercent > fromPercent); in currentValuesForValuesAnimation()479 effectivePercent = percent == 1 ? 1 : (percent - fromPercent) / (toPercent - fromPercent); in currentValuesForValuesAnimation()
191 float fromPercent = from.isZero() ? 0 : from.percent(); in blend() local193 return Length(fromPercent + (toPercent - fromPercent) * progress, Percent); in blend()