Searched refs:fromRotationMatrix (Results 1 – 7 of 7) sorted by relevance
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/infos/ |
D | RigidBodyMotionState.java | 90 worldRotationQuat.fromRotationMatrix(worldRotation); in setWorldTransform()
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
D | Quaternion.java | 326 public Quaternion fromRotationMatrix(Matrix3f matrix) { in fromRotationMatrix() method in Quaternion 327 return fromRotationMatrix(matrix.m00, matrix.m01, matrix.m02, matrix.m10, in fromRotationMatrix() 331 public Quaternion fromRotationMatrix(float m00, float m01, float m02, in fromRotationMatrix() method in Quaternion 858 fromRotationMatrix(matrix); in apply() 900 return fromRotationMatrix(xAxis.x, yAxis.x, zAxis.x, xAxis.y, yAxis.y, in fromAxes()
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D | Matrix4f.java | 1710 quat.fromRotationMatrix(toRotationMatrix()); in toRotationQuat() 1715 q.fromRotationMatrix(toRotationMatrix()); in toRotationQuat()
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/control/ |
D | BillboardControl.java | 196 Quaternion rot=new Quaternion().fromRotationMatrix(orient); in rotateScreenAligned()
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/ |
D | VehicleWheel.java | 92 wheelWorldRotation.fromRotationMatrix(tmp_Matrix); in updatePhysicsState()
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/ |
D | VehicleWheel.java | 92 wheelWorldRotation.fromRotationMatrix(tmp_Matrix); in updatePhysicsState()
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
D | Spatial.java | 793 localTransform.getRotation().fromRotationMatrix(rotation); in setLocalRotation()
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