Searched refs:frustumNear (Results 1 – 2 of 2) sorted by relevance
134 protected float frustumNear; field in Camera225 frustumNear = 1.0f; in Camera()299 frustumNear = cam.frustumNear; in copyFrom()528 return frustumNear; in getFrustumNear()536 public void setFrustumNear(float frustumNear) { in setFrustumNear() argument537 this.frustumNear = frustumNear; in setFrustumNear()746 frustumNear = near; in setFrustum()778 frustumNear = near; in setFrustumPerspective()1165 float nearSquared = frustumNear * frustumNear; in onFrustumChange()1172 coeffLeft[0] = frustumNear * inverseLength; in onFrustumChange()[all …]
351 float frustumNear = Math.max(viewCam.getFrustumNear(), 0.001f); in postQueue() local352 ShadowUtil.updateFrustumPoints(viewCam, frustumNear, zFar, 1.0f, points); in postQueue()359 PssmShadowUtil.updateFrustumSplits(splitsArray, frustumNear, zFar, lambda); in postQueue()