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Searched refs:frustumNear (Results 1 – 2 of 2) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DCamera.java134 protected float frustumNear; field in Camera
225 frustumNear = 1.0f; in Camera()
299 frustumNear = cam.frustumNear; in copyFrom()
528 return frustumNear; in getFrustumNear()
536 public void setFrustumNear(float frustumNear) { in setFrustumNear() argument
537 this.frustumNear = frustumNear; in setFrustumNear()
746 frustumNear = near; in setFrustum()
778 frustumNear = near; in setFrustumPerspective()
1165 float nearSquared = frustumNear * frustumNear; in onFrustumChange()
1172 coeffLeft[0] = frustumNear * inverseLength; in onFrustumChange()
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/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
DPssmShadowRenderer.java351 float frustumNear = Math.max(viewCam.getFrustumNear(), 0.001f); in postQueue() local
352 ShadowUtil.updateFrustumPoints(viewCam, frustumNear, zFar, 1.0f, points); in postQueue()
359 PssmShadowUtil.updateFrustumSplits(splitsArray, frustumNear, zFar, lambda); in postQueue()