Searched refs:getNumLodLevels (Results 1 – 8 of 8) sorted by relevance
152 if (mesh.getNumLodLevels() == 0) { in setLodLevel()156 if (lod < 0 || lod >= mesh.getNumLodLevels()) { in setLodLevel()
385 totalLodLevels = Math.min(totalLodLevels, geom.getMesh().getNumLodLevels()); in mergeGeometries()
388 public int getNumLodLevels(){ in getNumLodLevels() method in Mesh
128 numLevels = mesh.getNumLodLevels(); in setSpatial()
108 totalLodLevels = Math.min(totalLodLevels, geom.getMesh().getNumLodLevels()); in mergeGeometries()233 lodLevels = g.getMesh().getNumLodLevels(); in makeLods()
1056 if (mesh.getNumLodLevels() > 0) { in renderMeshDefault()1110 if (mesh.getNumLodLevels() == 0) { in renderMesh()
2376 if (mesh.getNumLodLevels() > 0) { in renderMeshVertexArray()2401 if (mesh.getNumLodLevels() > 0) { in renderMeshDefault()
2644 if (mesh.getNumLodLevels() > 0) { in renderMeshVertexArray()2676 if (mesh.getNumLodLevels() > 0) { in renderMeshDefault()