Searched refs:getSampler (Results 1 – 4 of 4) sorted by relevance
358 return fHWDrawState.getSampler(stage).getMatrix(); in getHWSamplerMatrix()449 const GrRect &texDom = drawState.getSampler(s).getTextureDomain(); in flushTextureDomain()489 this->getHWSamplerMatrix(s) != drawState.getSampler(s).getMatrix())) { in flushTextureMatrix()491 GrMatrix m = drawState.getSampler(s).getMatrix(); in flushTextureMatrix()493 drawState.getSampler(s).getSampleMode(); in flushTextureMatrix()519 this->recordHWSamplerMatrix(s, drawState.getSampler(s).getMatrix()); in flushTextureMatrix()527 const GrSamplerState& sampler = this->getDrawState().getSampler(s); in flushRadial2()559 const GrSamplerState& sampler = this->getDrawState().getSampler(s); in flushConvolution()1055 const GrSamplerState& sampler = drawState.getSampler(s); in buildProgram()
2019 const GrSamplerState& sampler = drawState->getSampler(s); in flushGLStateCommon()
201 const GrSamplerState& getSampler(int stage) const { in getSampler() function
766 drawState.getSampler(s).getFilter()) { in checkDraw()1121 fSamplerMatrices[s] = drawState->getSampler(s).getMatrix(); in AutoDeviceCoordDraw()