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Searched refs:getTotalInverse (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/core/
DSkBitmapShaderTemplate.h49 if ((this->getTotalInverse().getType() & ~SkMatrix::kTranslate_Mask) == 0) in shadeSpan()
61 const SkMatrix& inv = this->getTotalInverse(); in shadeSpan()
194 if ((this->getTotalInverse().getType() & ~SkMatrix::kTranslate_Mask) == 0) in shadeSpan16()
205 const SkMatrix& inv = this->getTotalInverse(); in shadeSpan16()
DSkBitmapShader16BilerpTemplate.h27 const SkMatrix& inv = this->getTotalInverse(); in shadeSpan()
136 const SkMatrix& inv = this->getTotalInverse(); in shadeSpan16()
DSkBitmapProcShader.cpp103 if (!fState.chooseProcs(this->getTotalInverse(), paint)) { in setContext()
140 only_scale_and_translate(this->getTotalInverse())) { in setContext()
DARGB32_Clamp_Bilinear_BitmapShader.h71 const SkMatrix& inv = this->getTotalInverse(); in shadeSpan()
DSkDraw.cpp2248 return fDstToUnit.setConcat(im, this->getTotalInverse()); in setup()
/external/skia/include/core/
DSkShader.h294 const SkMatrix& getTotalInverse() const { return fTotalInverse; } in getTotalInverse() function
/external/skia/src/effects/
DSkGradientShader.cpp434 const SkMatrix& inverse = this->getTotalInverse(); in setContext()