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Searched refs:getViewMatrix (Results 1 – 14 of 14) sorted by relevance

/external/skia/src/gpu/
DGrDrawState.h376 const GrMatrix& getViewMatrix() const { return fViewMatrix; } in getViewMatrix() function
419 fSavedMatrix = ds->getViewMatrix(); in set()
429 fSavedMatrix = ds->getViewMatrix(); in set()
DGrDefaultPathRenderer.cpp345 GrMatrix viewM = target->getDrawState().getViewMatrix(); in internalDrawPath()
483 if (!drawState->getViewMatrix().hasPerspective() && in internalDrawPath()
DGrTesselatedPathRenderer.cpp362 GrMatrix viewM = drawState->getViewMatrix(); in onDrawPath()
471 GrMatrix inverse, matrix = drawState->getViewMatrix(); in onDrawPath()
509 GrMatrix inverse, matrix = drawState->getViewMatrix(); in onDrawPath()
DGrAAHairLinePathRenderer.cpp528 GrMatrix viewM = drawState.getViewMatrix(); in createGeom()
613 if (!drawState->getViewMatrix().hasPerspective()) { in onDrawPath()
DGrContext.cpp918 if (!drawState.getViewMatrix().preservesAxisAlignment()) { in apply_aa_to_rect()
927 *combinedMatrix = drawState.getViewMatrix(); in apply_aa_to_rect()
1238 target->getDrawState().getViewMatrix().mapRect(&pathSBounds, in get_path_and_clip_bounds()
1911 return fGpu->getDrawState().getViewMatrix(); in getMatrix()
DGrAAConvexPathRenderer.cpp436 GrMatrix vm = drawState->getViewMatrix(); in onDrawPath()
DGrInOrderDrawBuffer.cpp95 GrMatrix combinedMatrix = drawState->getViewMatrix(); in drawRect()
DGrDrawTarget.cpp1114 fViewMatrix = drawState->getViewMatrix(); in AutoDeviceCoordDraw()
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
DPssmShadowUtil.java75 Matrix4f mat = cam.getViewMatrix(); in computeZFar()
/external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/
DLightScatteringFilter.java104 viewPort.getCamera().getViewMatrix().mult(lightPosition, viewLightPos); in postQueue()
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DRenderManager.java983 viewMatrix.set(cam.getViewMatrix()); in setViewProjection()
999 renderer.setViewProjectionMatrices(cam.getViewMatrix(), in setViewProjection()
DCamera.java1068 public Matrix4f getViewMatrix() { in getViewMatrix() method in Camera
/external/skia/src/gpu/gl/
DGrGpuGLShaders.cpp337 return fHWDrawState.getViewMatrix(); in getHWViewMatrix()
403 const GrMatrix& vm = this->getDrawState().getViewMatrix(); in flushViewMatrix()
/external/jmonkeyengine/engine/src/core/com/jme3/material/
DMaterial.java789 rm.getCurrentCamera().getViewMatrix().mult(tmpVec, tmpVec); in renderMultipassLighting()