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Searched refs:glMaxTextureSize (Results 1 – 1 of 1) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DTilesManager.cpp73 GLint glMaxTextureSize = 0; in getMaxTextureAllocation() local
74 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &glMaxTextureSize); in getMaxTextureAllocation()
77 m_maxTextureAllocation = std::min(MAX_TEXTURE_ALLOCATION, glMaxTextureSize / 2); in getMaxTextureAllocation()