Searched refs:gl_shader_program (Results 1 – 13 of 13) sorted by relevance
/external/mesa3d/src/pixelflinger2/ |
D | shader.cpp | 128 extern void link_shaders(const struct gl_context *ctx, struct gl_shader_program *prog); 204 gl_shader_program * GGLShaderProgramCreate() in GGLShaderProgramCreate() 206 gl_shader_program * program = hieralloc_zero(NULL, struct gl_shader_program); in GGLShaderProgramCreate() 222 static gl_shader_program * ShaderProgramCreate(const GGLInterface * iface) in ShaderProgramCreate() 225 gl_shader_program * program = GGLShaderProgramCreate(); in ShaderProgramCreate() 231 unsigned GGLShaderAttach(gl_shader_program * program, gl_shader * shader) in GGLShaderAttach() 249 static void ShaderAttach(const GGLInterface * iface, gl_shader_program * program, in ShaderAttach() 257 GLboolean GGLShaderProgramLink(gl_shader_program * program, const char ** infoLog) in GGLShaderProgramLink() 280 static GLboolean ShaderProgramLink(gl_shader_program * program, const char ** infoLog) in ShaderProgramLink() 361 const gl_shader_program * program; [all …]
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D | pixelflinger2.h | 99 gl_shader_program * CurrentProgram;
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D | scanline.cpp | 186 void GGLScanLine(const gl_shader_program * program, const GGLPixelFormat colorFormat, in GGLScanLine()
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D | raster.cpp | 57 void GGLProcessVertex(const gl_shader_program * program, const VertexInput * input, in GGLProcessVertex()
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D | llvm_scanline.cpp | 448 void GenerateScanLine(const GGLState * gglCtx, const gl_shader_program * program, Module * mod, in GenerateScanLine()
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/external/mesa3d/src/glsl/ |
D | linker.h | 29 linker_error_printf(gl_shader_program *prog, const char *fmt, ...); 32 link_function_calls(gl_shader_program *prog, gl_shader *main,
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D | link_functions.cpp | 42 call_link_visitor(gl_shader_program *prog, gl_shader *linked, in call_link_visitor() 201 gl_shader_program *prog; 251 link_function_calls(gl_shader_program *prog, gl_shader *main, in link_function_calls()
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D | linker.cpp | 178 linker_error_printf(gl_shader_program *prog, const char *fmt, ...) in linker_error_printf() 248 validate_vertex_shader_executable(struct gl_shader_program *prog, in validate_vertex_shader_executable() 272 validate_fragment_shader_executable(struct gl_shader_program *prog, in validate_fragment_shader_executable() 321 cross_validate_globals(struct gl_shader_program *prog, in cross_validate_globals() 441 cross_validate_uniforms(struct gl_shader_program *prog) in cross_validate_uniforms() 452 cross_validate_outputs_to_inputs(struct gl_shader_program *prog, in cross_validate_outputs_to_inputs() 767 struct gl_shader_program *prog, in link_intrastage_shaders() 947 update_array_sizes(struct gl_shader_program *prog) in update_array_sizes() 1069 assign_uniform_locations(struct gl_shader_program *prog) in assign_uniform_locations() 1170 assign_attribute_locations(gl_shader_program *prog, unsigned max_attribute_index) in assign_attribute_locations() [all …]
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D | program.h | 27 link_shaders(const struct gl_context *ctx, struct gl_shader_program *prog);
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D | glsl_compiler.cpp | 237 struct gl_shader_program *whole_program; in main() 239 whole_program = hieralloc_zero (NULL, struct gl_shader_program); in main()
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/external/mesa3d/src/mesa/program/ |
D | ir_to_mesa.h | 32 void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); 34 GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
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/external/mesa3d/src/mesa/main/ |
D | mtypes.h | 2095 struct gl_shader_program struct 2176 struct gl_shader_program *CurrentVertexProgram; 2177 struct gl_shader_program *CurrentGeometryProgram; 2178 struct gl_shader_program *CurrentFragmentProgram; 2185 struct gl_shader_program *ActiveProgram;
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/external/mesa3d/include/pixelflinger2/ |
D | pixelflinger2_interface.h | 27 typedef struct gl_shader_program gl_shader_program_t;
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