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Searched refs:gl_shader_program (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/pixelflinger2/
Dshader.cpp128 extern void link_shaders(const struct gl_context *ctx, struct gl_shader_program *prog);
204 gl_shader_program * GGLShaderProgramCreate() in GGLShaderProgramCreate()
206 gl_shader_program * program = hieralloc_zero(NULL, struct gl_shader_program); in GGLShaderProgramCreate()
222 static gl_shader_program * ShaderProgramCreate(const GGLInterface * iface) in ShaderProgramCreate()
225 gl_shader_program * program = GGLShaderProgramCreate(); in ShaderProgramCreate()
231 unsigned GGLShaderAttach(gl_shader_program * program, gl_shader * shader) in GGLShaderAttach()
249 static void ShaderAttach(const GGLInterface * iface, gl_shader_program * program, in ShaderAttach()
257 GLboolean GGLShaderProgramLink(gl_shader_program * program, const char ** infoLog) in GGLShaderProgramLink()
280 static GLboolean ShaderProgramLink(gl_shader_program * program, const char ** infoLog) in ShaderProgramLink()
361 const gl_shader_program * program;
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Dpixelflinger2.h99 gl_shader_program * CurrentProgram;
Dscanline.cpp186 void GGLScanLine(const gl_shader_program * program, const GGLPixelFormat colorFormat, in GGLScanLine()
Draster.cpp57 void GGLProcessVertex(const gl_shader_program * program, const VertexInput * input, in GGLProcessVertex()
Dllvm_scanline.cpp448 void GenerateScanLine(const GGLState * gglCtx, const gl_shader_program * program, Module * mod, in GenerateScanLine()
/external/mesa3d/src/glsl/
Dlinker.h29 linker_error_printf(gl_shader_program *prog, const char *fmt, ...);
32 link_function_calls(gl_shader_program *prog, gl_shader *main,
Dlink_functions.cpp42 call_link_visitor(gl_shader_program *prog, gl_shader *linked, in call_link_visitor()
201 gl_shader_program *prog;
251 link_function_calls(gl_shader_program *prog, gl_shader *main, in link_function_calls()
Dlinker.cpp178 linker_error_printf(gl_shader_program *prog, const char *fmt, ...) in linker_error_printf()
248 validate_vertex_shader_executable(struct gl_shader_program *prog, in validate_vertex_shader_executable()
272 validate_fragment_shader_executable(struct gl_shader_program *prog, in validate_fragment_shader_executable()
321 cross_validate_globals(struct gl_shader_program *prog, in cross_validate_globals()
441 cross_validate_uniforms(struct gl_shader_program *prog) in cross_validate_uniforms()
452 cross_validate_outputs_to_inputs(struct gl_shader_program *prog, in cross_validate_outputs_to_inputs()
767 struct gl_shader_program *prog, in link_intrastage_shaders()
947 update_array_sizes(struct gl_shader_program *prog) in update_array_sizes()
1069 assign_uniform_locations(struct gl_shader_program *prog) in assign_uniform_locations()
1170 assign_attribute_locations(gl_shader_program *prog, unsigned max_attribute_index) in assign_attribute_locations()
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Dprogram.h27 link_shaders(const struct gl_context *ctx, struct gl_shader_program *prog);
Dglsl_compiler.cpp237 struct gl_shader_program *whole_program; in main()
239 whole_program = hieralloc_zero (NULL, struct gl_shader_program); in main()
/external/mesa3d/src/mesa/program/
Dir_to_mesa.h32 void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
34 GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
/external/mesa3d/src/mesa/main/
Dmtypes.h2095 struct gl_shader_program struct
2176 struct gl_shader_program *CurrentVertexProgram;
2177 struct gl_shader_program *CurrentGeometryProgram;
2178 struct gl_shader_program *CurrentFragmentProgram;
2185 struct gl_shader_program *ActiveProgram;
/external/mesa3d/include/pixelflinger2/
Dpixelflinger2_interface.h27 typedef struct gl_shader_program gl_shader_program_t;