Searched refs:hasEverBeenBound (Results 1 – 9 of 9) sorted by relevance
63 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } in hasEverBeenBound() function
66 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } in hasEverBeenBound() function
62 bool hasEverBeenBound() const { return object() && m_target; } in hasEverBeenBound() function
75 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } in hasEverBeenBound() function
81 if (!arrayObject->hasEverBeenBound()) in isVertexArrayOES()
69 bool hasEverBeenBound() const { return object() && m_target; } in hasEverBeenBound() function
2642 if (!buffer->hasEverBeenBound()) in isBuffer()2673 if (!framebuffer->hasEverBeenBound()) in isFramebuffer()2692 if (!renderbuffer->hasEverBeenBound()) in isRenderbuffer()2711 if (!texture->hasEverBeenBound()) in isTexture()
8454 (WebCore::WebGLBuffer::hasEverBeenBound):8458 (WebCore::WebGLFramebuffer::hasEverBeenBound):8463 (WebCore::WebGLRenderbuffer::hasEverBeenBound):8473 (WebCore::WebGLTexture::hasEverBeenBound):
64428 (WebCore::WebGLVertexArrayObjectOES::hasEverBeenBound):