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Searched refs:has_user_signature (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/glsl/
Dir.h516 bool has_user_signature();
Dast_function.cpp110 …if (sig == NULL && (f == NULL || state->es_shader || !f->has_user_signature()) && state->symbols->… in match_function_by_name()
Dir.cpp1368 ir_function::has_user_signature() in has_user_signature() function in ir_function
Dast_to_hir.cpp2642 if (f != NULL && (state->es_shader || f->has_user_signature())) { in hir()