Searched refs:initial_show_ (Results 1 – 4 of 4) sorted by relevance
53 if (show_ && (current_time - initial_show_).InDays() >= max_days_) in ShouldShow()63 (base::Time::Now() - initial_show_).InHours(), in Hide()84 initial_show_ = base::Time(base::Time::FromInternalValue(initial_show_int)); in Init()85 if (initial_show_int == 0 || initial_show_ > current_time) { in Init()86 initial_show_ = base::Time::Now(); in Init()88 initial_show_.ToInternalValue()); in Init()102 (current_time - initial_show_).InHours(), 1, in MaxSessionsEncountered()111 (current_time - initial_show_).InHours(), in MaxTimeLapsed()
73 base::Time initial_show_; variable
233 initial_show_(true), in WizardController()626 window = CreateScreenWindow(new_bounds, initial_show_); in ShowCurrentScreen()648 initial_show_ = false; in SetCurrentScreenSmooth()
242 bool initial_show_; variable