/external/stlport/test/unit/ |
D | plusminus_test.cpp | 33 int input1 [4] = { 1, 6, 11, 8 }; in plus0() local 36 int total = inner_product(input1, input1 + 4, input2, 0, plus<int>(), multiplies <int>()); in plus0() 42 int input1 [4] = { 1, 5, 7, 8 }; in minus0() local 47 transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, minus<int>()); in minus0()
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D | logic_test.cpp | 35 bool input1 [4] = { true, true, false, true }; in logicand() local 39 transform((bool*)input1, (bool*)input1 + 4, (bool*)input2, (bool*)output, logical_and<bool>()); in logicand() 55 bool input1 [4] = { true, true, false, true }; in logicor() local 59 transform((bool*)input1, (bool*)input1 + 4, (bool*)input2, (bool*)output, logical_or<bool>()); in logicor()
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D | ptr2_test.cpp | 45 int input1 [4] = { 7, 2, 3, 5 }; in ptrbin1() local 49 …transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, pointer_to_binary_function<i… in ptrbin1() 58 int input1 [4] = { 7, 2, 3, 5 }; in ptrbin2() local 62 transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, ptr_fun(sum)); in ptrbin2()
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D | modulus_test.cpp | 30 int input1 [4] = { 6, 8, 10, 2 }; in modulus0() local 35 transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, modulus<int>()); in modulus0()
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D | neq_test.cpp | 44 int input1 [4] = { 1, 7, 2, 2 }; in nequal0() local 48 transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, not_equal_to<int>()); in nequal0()
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D | equal_test.cpp | 164 int input1 [4] = { 1, 7, 2, 2 }; in equalto() local 168 transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, equal_to<int>()); in equalto()
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/external/sqlite/android/ |
D | PhoneNumberUtilsTest.cpp | 34 #define EXPECT(function, input1, input2, expected, total, error) \ argument 36 const char *i1_cache = input1; \ 51 #define EXPECT_EQ(input1, input2) \ argument 52 EXPECT(phone_number_compare_strict, (input1), (input2), true, \ 56 #define EXPECT_NE(input1, input2) \ argument 57 EXPECT(phone_number_compare_strict, (input1), (input2), false, \
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/external/chromium/crypto/ |
D | rsa_private_key_unittest.cc | 357 std::vector<uint8> input1; in TEST() local 360 input1.resize(sizeof(short_integer_with_high_bit)); in TEST() 363 memcpy(&input1.front(), short_integer_with_high_bit, in TEST() 369 crypto::RSAPrivateKey::CreateFromPrivateKeyInfo(input1)); in TEST() 380 ASSERT_EQ(input1.size(), output1.size()); in TEST() 382 ASSERT_TRUE(0 == memcmp(&output1.front(), &input1.front(), in TEST() 383 input1.size())); in TEST()
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D | sha2_unittest.cc | 12 std::string input1 = "abc"; in TEST() local 23 crypto::SHA256HashString(input1, output1, sizeof(output1)); in TEST() 28 crypto::SHA256HashString(input1, in TEST() 37 std::string input1 = "abc"; in TEST() local 47 std::string output1 = crypto::SHA256HashString(input1); in TEST()
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/external/compiler-rt/test/timing/ |
D | moddi3.c | 16 INPUT_TYPE FUNCTION_NAME(INPUT_TYPE input1, INPUT_TYPE input2); 19 INPUT_TYPE input1[INPUT_SIZE]; in main() local 27 input1[i] = (((int64_t)rand() << 36) | (uint64_t)rand()) >> (rand() & 63); in main() 39 FUNCTION_NAME(input1[i], input2[i]); in main()
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D | muldi3.c | 16 INPUT_TYPE FUNCTION_NAME(INPUT_TYPE input1, INPUT_TYPE input2); 19 INPUT_TYPE input1[INPUT_SIZE]; in main() local 27 input1[i] = (((int64_t)rand() << 36) | (uint64_t)rand()) >> (rand() & 63); in main() 39 FUNCTION_NAME(input1[i], input2[i]); in main()
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D | umoddi3.c | 16 INPUT_TYPE FUNCTION_NAME(INPUT_TYPE input1, INPUT_TYPE input2); 19 INPUT_TYPE input1[INPUT_SIZE]; in main() local 27 input1[i] = (((uint64_t)rand() << 36) | (uint64_t)rand()) >> (rand() & 63); in main() 39 FUNCTION_NAME(input1[i], input2[i]); in main()
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D | udivdi3.c | 16 INPUT_TYPE FUNCTION_NAME(INPUT_TYPE input1, INPUT_TYPE input2); 19 INPUT_TYPE input1[INPUT_SIZE]; in main() local 27 input1[i] = (((uint64_t)rand() << 36) | (uint64_t)rand()) >> (rand() & 63); in main() 39 FUNCTION_NAME(input1[i], input2[i]); in main()
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D | divdi3.c | 16 INPUT_TYPE FUNCTION_NAME(INPUT_TYPE input1, INPUT_TYPE input2); 19 INPUT_TYPE input1[INPUT_SIZE]; in main() local 27 input1[i] = (((int64_t)rand() << 36) | (uint64_t)rand()) >> (rand() & 63); in main() 39 FUNCTION_NAME(input1[i], input2[i]); in main()
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/external/webkit/Source/WebCore/svg/ |
D | SVGFETileElement.cpp | 88 FilterEffect* input1 = filterBuilder->getEffectById(in1()); in build() local 90 if (!input1) in build() 94 effect->inputEffects().append(input1); in build()
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D | SVGFEComponentTransferElement.cpp | 83 FilterEffect* input1 = filterBuilder->getEffectById(in1()); in build() local 85 if (!input1) in build() 105 effect->inputEffects().append(input1); in build()
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D | SVGFEOffsetElement.cpp | 108 FilterEffect* input1 = filterBuilder->getEffectById(in1()); in build() local 110 if (!input1) in build() 114 effect->inputEffects().append(input1); in build()
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D | SVGFEGaussianBlurElement.cpp | 127 FilterEffect* input1 = filterBuilder->getEffectById(in1()); in build() local 129 if (!input1) in build() 133 effect->inputEffects().append(input1); in build()
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D | SVGFEBlendElement.cpp | 130 FilterEffect* input1 = filterBuilder->getEffectById(in1()); in build() local 133 if (!input1 || !input2) in build() 139 inputEffects.append(input1); in build()
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D | SVGFEColorMatrixElement.cpp | 132 FilterEffect* input1 = filterBuilder->getEffectById(in1()); in build() local 134 if (!input1) in build() 168 effect->inputEffects().append(input1); in build()
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D | SVGFEMorphologyElement.cpp | 153 FilterEffect* input1 = filterBuilder->getEffectById(in1()); in build() local 157 if (!input1) in build() 164 effect->inputEffects().append(input1); in build()
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D | SVGFEDisplacementMapElement.cpp | 161 FilterEffect* input1 = filterBuilder->getEffectById(in1()); in build() local 164 if (!input1 || !input2) in build() 171 inputEffects.append(input1); in build()
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D | SVGFECompositeElement.cpp | 173 FilterEffect* input1 = filterBuilder->getEffectById(in1()); in build() local 176 if (!input1 || !input2) in build() 183 inputEffects.append(input1); in build()
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D | SVGFEDiffuseLightingElement.cpp | 199 FilterEffect* input1 = filterBuilder->getEffectById(in1()); in build() local 201 if (!input1) in build() 213 effect->inputEffects().append(input1); in build()
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D | SVGFESpecularLightingElement.cpp | 210 FilterEffect* input1 = filterBuilder->getEffectById(in1()); in build() local 212 if (!input1) in build() 225 effect->inputEffects().append(input1); in build()
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