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Searched refs:isStateFlagEnabled (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrDrawState.h701 bool isStateFlagEnabled(uint32_t stateBit) const { in isStateFlagEnabled() function
/external/skia/src/gpu/gl/
DGrGpuGL.cpp1711 drawState.isStateFlagEnabled(kModifyStencilClip_StateBit); in flushStencil()
1714 (fHWDrawState.isStateFlagEnabled(kModifyStencilClip_StateBit) != in flushStencil()
DGrGpuGLShaders.cpp991 desc.fColorMatrixEnabled = drawState.isStateFlagEnabled(GrDrawState::kColorMatrix_StateBit); in buildProgram()