Searched refs:joydevnames (Results 1 – 1 of 1) sorted by relevance
135 static char *joydevnames[MAX_JOYS]; variable155 SDL_memset(joydevnames, 0, sizeof(joydevnames)); in SDL_SYS_JoystickInit()191 if (joydevnames[index] != NULL) { in SDL_SYS_JoystickName()192 return (joydevnames[index]); in SDL_SYS_JoystickName()278 joydevnames[joy->index] = strdup("Gameport joystick"); in SDL_SYS_JoystickOpen()340 joydevnames[joy->index] = sp; in SDL_SYS_JoystickOpen()529 if (joydevnames[i] != NULL) in SDL_SYS_JoystickQuit()530 SDL_free(joydevnames[i]); in SDL_SYS_JoystickQuit()