Searched refs:kBubbleCornerRadius (Results 1 – 9 of 9) sorted by relevance
13 const int kBubbleCornerRadius = 4.0f;69 cornerFlags_ & kRoundedTopLeftCorner ? kBubbleCornerRadius : 0;71 cornerFlags_ & kRoundedTopRightCorner ? kBubbleCornerRadius : 0;73 cornerFlags_ & kRoundedBottomLeftCorner ? kBubbleCornerRadius : 0;75 cornerFlags_ & kRoundedBottomRightCorner ? kBubbleCornerRadius : 0;
15 const CGFloat kBubbleCornerRadius = 8.0; variable16 const CGFloat kBubbleArrowXOffset = kBubbleArrowWidth + kBubbleCornerRadius;
30 xRadius:info_bubble::kBubbleCornerRadius31 yRadius:info_bubble::kBubbleCornerRadius];
20 static const int kBubbleCornerRadius = 4;181 xRadius:kBubbleCornerRadius182 yRadius:kBubbleCornerRadius] fill];
40 static const int kBubbleCornerRadius = 4; variable368 rad[0] = SkIntToScalar(kBubbleCornerRadius); in OnPaint()369 rad[1] = SkIntToScalar(kBubbleCornerRadius); in OnPaint()380 rad[2] = SkIntToScalar(kBubbleCornerRadius); in OnPaint()381 rad[3] = SkIntToScalar(kBubbleCornerRadius); in OnPaint()397 rad[4] = SkIntToScalar(kBubbleCornerRadius); in OnPaint()398 rad[5] = SkIntToScalar(kBubbleCornerRadius); in OnPaint()401 rad[6] = SkIntToScalar(kBubbleCornerRadius); in OnPaint()402 rad[7] = SkIntToScalar(kBubbleCornerRadius); in OnPaint()749 } else if (offset > kBubbleCornerRadius / 2 - kShadowThickness) { in AvoidMouse()
19 static const int kBubbleCornerRadius = 4; variable118 rad[i] = SkIntToScalar(kBubbleCornerRadius); in OnPaint()
17 static const int kBubbleCornerRadius = 4; variable123 gtk_util::ActAsRoundedWindow(widget_, color, kBubbleCornerRadius, in InitWidgets()167 int inset = kBubbleCornerRadius; in OnExpose()
25 const CGFloat kBubbleCornerRadius = 2.0;99 xRadius:kBubbleCornerRadius100 yRadius:kBubbleCornerRadius];
257 CGFloat inset = info_bubble::kBubbleCornerRadius / 2.0;262 info_bubble::kBubbleCornerRadius;263 frame.size.width += info_bubble::kBubbleCornerRadius;