Searched refs:layerTransform (Results 1 – 4 of 4) sorted by relevance
652 TransformationMatrix layerTransform = layer->sublayerTransform(); in printLayer() local653 if (!layerTransform.isIdentity()) { in printLayer()656 printTransform(layerTransform); in printLayer()661 layerTransform = layer->transform(); in printLayer()662 if (!layerTransform.isIdentity()) { in printLayer()665 printTransform(layerTransform); in printLayer()
166 bool usePointSampling(float tileScale, const TransformationMatrix* layerTransform);
864 const TransformationMatrix* layerTransform) in usePointSampling() argument870 if (layerTransform) in usePointSampling()871 matrix.multiply(*layerTransform); in usePointSampling()
2605 TransformationMatrix layerTransform = renderableTransform(paintBehavior); in scrollTo() local2607 if (!layerTransform.isInvertible()) in scrollTo()2630 TransformationMatrix transform(layerTransform); in scrollTo()