Searched refs:load_state_ (Results 1 – 5 of 5) sorted by relevance
40 load_state_(NOT_LOADED), in ModelEntry()53 if (load_state_ == NOT_LOADED) in GetIcon()63 load_state_ = NOT_LOADED; in ResetIcon()76 load_state_ = LOADED; in LoadFavicon()93 load_state_ = LOADING; in LoadFavicon()102 load_state_ = LOADED; in OnFaviconDataAvailable()112 LoadState load_state_; member in ModelEntry
189 load_state_(NOT_LOADED), in TabRestoreService()418 if (load_state_ != NOT_LOADED || reached_max_) in LoadTabsFromLastSession()421 load_state_ = LOADING; in LoadTabsFromLastSession()432 load_state_ |= LOADED_LAST_SESSION; in LoadTabsFromLastSession()720 load_state_ |= LOADED_LAST_TABS; in OnGotLastSessionCommands()1005 load_state_ |= LOADED_LAST_SESSION; in OnGotPreviousSession()1045 if ((load_state_ & (LOADED_LAST_TABS | LOADED_LAST_SESSION)) != in LoadStateChanged()1052 load_state_ ^= LOADING; in LoadStateChanged()
308 int load_state_; variable
171 load_state_(LOAD_STATE_IDLE), in TestConnectJob()178 virtual LoadState GetLoadState() const { return load_state_; } in GetLoadState()247 &TestConnectJob::AdvanceLoadState, load_state_)); in ConnectInternal()286 void set_load_state(LoadState load_state) { load_state_ = load_state; } in set_load_state()325 LoadState load_state_; member in net::__anon6f49baa30111::TestConnectJob
1160 net::LoadState load_state_; variable