Searched refs:localM (Results 1 – 9 of 9) sorted by relevance
52 bool SkShader::getLocalMatrix(SkMatrix* localM) const { in getLocalMatrix()54 if (localM) { in getLocalMatrix()55 *localM = *fLocalMatrix; in getLocalMatrix()59 if (localM) { in getLocalMatrix()60 localM->reset(); in getLocalMatrix()66 void SkShader::setLocalMatrix(const SkMatrix& localM) { in setLocalMatrix() argument67 if (localM.isIdentity()) { in setLocalMatrix()73 *fLocalMatrix = localM; in setLocalMatrix()
2367 SkMatrix localM, tempM; in drawVertices() local2368 bool hasLocalM = shader && shader->getLocalMatrix(&localM); in drawVertices()2380 tempM.postConcat(localM); in drawVertices()2404 shader->setLocalMatrix(localM); in drawVertices()
238 const SkMatrix& localM = fGesture.localM(); in applyMatrix() local239 if (localM.getType() & SkMatrix::kScale_Mask) { in applyMatrix()240 canvas->setExternalMatrix(&localM); in applyMatrix()242 canvas->concat(localM); in applyMatrix()
546 SkMatrix localM; in skPaint2GrPaintShader() local547 if (shader->getLocalMatrix(&localM)) { in skPaint2GrPaintShader()549 if (localM.invert(&inverse)) { in skPaint2GrPaintShader()
38 bool getLocalMatrix(SkMatrix* localM) const;44 void setLocalMatrix(const SkMatrix& localM);
146 MethodAPI localM = (MethodAPI)(iter2.next()); in addInheritedElements() local147 if (localM.name_.compareTo(m.name_) == 0 && in addInheritedElements()148 localM.getSignature().compareTo(m.getSignature()) == 0) in addInheritedElements()
43 const SkMatrix& localM();
826 const SkMatrix& localM = fGesture.localM(); in draw() local827 if (localM.getType() & SkMatrix::kScale_Mask) { in draw()828 canvas->setExternalMatrix(&localM); in draw()1288 m.preConcat(fGesture.localM()); in updateMatrix()
127 const SkMatrix& SkTouchGesture::localM() { in localM() function in SkTouchGesture