Home
last modified time | relevance | path

Searched refs:mD3d9 (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
DDisplay.cpp29 mD3d9 = NULL; in Display()
83 mD3d9ex->QueryInterface(IID_IDirect3D9, reinterpret_cast<void**>(&mD3d9)); in initialize()
84 ASSERT(mD3d9); in initialize()
88 mD3d9 = Direct3DCreate9Ptr(D3D_SDK_VERSION); in initialize()
91 if (mD3d9) in initialize()
103 result = mD3d9->GetDeviceCaps(mAdapter, mDeviceType, &mDeviceCaps); in initialize()
167 mD3d9->GetAdapterDisplayMode(mAdapter, &currentDisplayMode); in initialize()
175 …HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSA… in initialize()
182 …HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSA… in initialize()
186 …HRESULT result = mD3d9->CheckDepthStencilMatch(mAdapter, mDeviceType, currentDisplayMode.Format, r… in initialize()
[all …]
DDisplay.h82 IDirect3D9 *mD3d9; // Always valid after successful initialization. variable