Searched refs:mD3d9 (Results 1 – 2 of 2) sorted by relevance
/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/ |
D | Display.cpp | 29 mD3d9 = NULL; in Display() 83 mD3d9ex->QueryInterface(IID_IDirect3D9, reinterpret_cast<void**>(&mD3d9)); in initialize() 84 ASSERT(mD3d9); in initialize() 88 mD3d9 = Direct3DCreate9Ptr(D3D_SDK_VERSION); in initialize() 91 if (mD3d9) in initialize() 103 result = mD3d9->GetDeviceCaps(mAdapter, mDeviceType, &mDeviceCaps); in initialize() 167 mD3d9->GetAdapterDisplayMode(mAdapter, ¤tDisplayMode); in initialize() 175 …HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSA… in initialize() 182 …HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSA… in initialize() 186 …HRESULT result = mD3d9->CheckDepthStencilMatch(mAdapter, mDeviceType, currentDisplayMode.Format, r… in initialize() [all …]
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D | Display.h | 82 IDirect3D9 *mD3d9; // Always valid after successful initialization. variable
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