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Searched refs:mFlipTexture (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
DSurface.cpp28 mFlipTexture = NULL; in Surface()
68 if (mFlipTexture) in release()
70 mFlipTexture->Release(); in release()
71 mFlipTexture = NULL; in release()
158 … presentParameters.BackBufferFormat, D3DPOOL_DEFAULT, &mFlipTexture, NULL); in resetSwapChain()
413 device->SetTexture(0, mFlipTexture); in swap()
465 if (mFlipTexture) in getRenderTarget()
467 mFlipTexture->GetSurfaceLevel(0, &textureSurface); in getRenderTarget()
DSurface.h54 IDirect3DTexture9 *mFlipTexture; variable