Searched refs:m_isAudioThreadFinished (Results 1 – 2 of 2) sorted by relevance
85 , m_isAudioThreadFinished(false) in AudioContext()112 , m_isAudioThreadFinished(false) in AudioContext()158 ASSERT(!m_isAudioThreadFinished); in lazyInitialize()159 if (!m_isAudioThreadFinished) { in lazyInitialize()177 m_isAudioThreadFinished = true; in uninitialize()
149 bool isAudioThreadFinished() { return m_isAudioThreadFinished; } in isAudioThreadFinished()216 bool m_isAudioThreadFinished; variable