Searched refs:m_normalAngle (Results 1 – 3 of 3) sorted by relevance
68 float m_normalAngle; // degrees variable
80 traversalState.m_normalAngle = rad2deg(slope); in pathLengthApplierFunction()108 return traversalState.m_normalAngle; in normalAngleAtLength()
156 , m_normalAngle(0.0f) in PathTraversalState()