Searched refs:m_offsetFromRenderer (Results 1 – 3 of 3) sorted by relevance
69 m_offsetFromRenderer = IntSize(); in CanvasLayer()75 m_offsetFromRenderer = layer.offsetFromRenderer(); in CanvasLayer()192 SkRect dst = SkRect::MakeXYWH(m_visibleContentRect.x() - m_offsetFromRenderer.width(), in contentDraw()193 m_visibleContentRect.y() - m_offsetFromRenderer.height(), in contentDraw()203 SkRect rect = SkRect::MakeXYWH(m_visibleContentRect.x() - m_offsetFromRenderer.width(), in drawGL()204 m_visibleContentRect.y() - m_offsetFromRenderer.height(), in drawGL()
72 IntSize m_offsetFromRenderer; variable
234 IntSize offsetFromRenderer() const { return m_offsetFromRenderer; } in offsetFromRenderer()235 void setOffsetFromRenderer(const IntSize& offset) { m_offsetFromRenderer = offset; } in setOffsetFromRenderer()389 IntSize m_offsetFromRenderer; variable