Searched refs:m_reflection (Results 1 – 2 of 2) sorted by relevance
192 , m_reflection(0) in RenderLayer()224 if (m_reflection) in ~RenderLayer()369 if (m_reflection) in updateLayerPositions()370 m_reflection->layout(); in updateLayerPositions()2652 if (m_reflection && !m_paintingInsideReflection) { in scrollTo()3918 if (!m_reflection || reflectionLayer() != child) in scrollTo()3938 if (child->isNormalFlowOnly() && (!m_reflection || reflectionLayer() != child)) { in scrollTo()3970 if (!m_reflection || reflectionLayer() != child) in scrollTo()4099 if (!hasReflection() && m_reflection) in scrollTo()4102 if (!m_reflection) in scrollTo()[all …]
203 RenderReplica* reflection() const { return m_reflection; } in reflection()758 RenderReplica* m_reflection; variable