Searched refs:m_renderingStateNeedUpdating (Results 1 – 2 of 2) sorted by relevance
42 , m_renderingStateNeedUpdating(false) in AudioNodeInput()136 if (!m_renderingStateNeedUpdating && !node()->isMarkedForDeletion()) { in changedOutputs()138 m_renderingStateNeedUpdating = true; in changedOutputs()146 if (m_renderingStateNeedUpdating && !node()->isMarkedForDeletion()) { in updateRenderingState()158 m_renderingStateNeedUpdating = false; in updateRenderingState()
105 bool m_renderingStateNeedUpdating; variable