Searched refs:m_scrollX (Results 1 – 2 of 2) sorted by relevance
244 int scrollXOffset() const { return m_scrollX + m_scrollOrigin.x(); } in scrollXOffset()249 void scrollToYOffset(int y) { scrollToOffset(m_scrollX + m_scrollOrigin.x(), y); } in scrollToYOffset()673 int m_scrollX; variable
148 , m_scrollX(0) in RenderLayer()1369 if (m_scrollY == newScrollY && m_scrollX == newScrollX) in scrollTo()1371 m_scrollX = newScrollX; in scrollTo()