Searched refs:m_toMode (Results 1 – 2 of 2) sorted by relevance
50 if (m_fromMode == m_toMode) in blendAnimatedDimensonalFloat()64 return m_toMode == AbsoluteCoordinates ? animValue + currentValue : animValue - currentValue; in blendAnimatedDimensonalFloat()69 if (m_fromMode == m_toMode) in blendAnimatedFloatPoint()86 if (m_toMode == AbsoluteCoordinates) in blendAnimatedFloatPoint()101 …tPoint(fromTargetPoint, toTargetPoint), false, m_isInFirstHalfOfAnimation ? m_fromMode : m_toMode); in blendMoveToSegment()103 …m_toCurrentPoint = m_toMode == AbsoluteCoordinates ? toTargetPoint : m_toCurrentPoint + toTargetPo… in blendMoveToSegment()115 …tedFloatPoint(fromTargetPoint, toTargetPoint), m_isInFirstHalfOfAnimation ? m_fromMode : m_toMode); in blendLineToSegment()117 …m_toCurrentPoint = m_toMode == AbsoluteCoordinates ? toTargetPoint : m_toCurrentPoint + toTargetPo… in blendLineToSegment()129 …dDimensonalFloat(fromX, toX, BlendHorizontal), m_isInFirstHalfOfAnimation ? m_fromMode : m_toMode); in blendLineToHorizontalSegment()131 m_toCurrentPoint.setX(m_toMode == AbsoluteCoordinates ? toX : m_toCurrentPoint.x() + toX); in blendLineToHorizontalSegment()[all …]
64 PathCoordinateMode m_toMode; variable