Searched refs:m_worldMap (Results 1 – 2 of 2) sorted by relevance
93 QMap<int, QWebScriptWorld*> m_worldMap; variable874 m_worldMap.clear(); in clearScriptWorlds()882 } else if (!m_worldMap.contains(worldID)) { in evaluateScriptInIsolatedWorld()884 m_worldMap.insert(worldID, scriptWorld); in evaluateScriptInIsolatedWorld()886 scriptWorld = m_worldMap.value(worldID); in evaluateScriptInIsolatedWorld()
56 extern QMap<int, QWebScriptWorld*> m_worldMap;