/external/webkit/Source/WebCore/platform/graphics/ |
D | FloatPoint3D.h | 35 , m_z(0) in FloatPoint3D() 42 , m_z(z) in FloatPoint3D() 49 , m_z(0) in FloatPoint3D() 56 , m_z(p.z()) in FloatPoint3D() 66 float z() const { return m_z; } in z() 67 void setZ(float z) { m_z = z; } in setZ() 72 m_z = z; in set() 78 m_z += dz; in move() 84 m_z *= sz; in scale() 89 return !m_x && !m_y && !m_z; in isZero() [all …]
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D | FloatPoint3D.cpp | 37 m_z /= tempLength; in normalize()
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/external/webkit/Source/WebCore/platform/graphics/transforms/ |
D | RotateTransformOperation.cpp | 38 … return RotateTransformOperation::create(m_x, m_y, m_z, m_angle - m_angle * progress, m_type); in blend() 43 if (!fromOp || (fromOp->m_x == 0 && fromOp->m_y == 0 && fromOp->m_z == 1) || in blend() 44 (fromOp->m_x == 0 && fromOp->m_y == 1 && fromOp->m_z == 0) || in blend() 45 (fromOp->m_x == 1 && fromOp->m_y == 0 && fromOp->m_z == 0)) { in blend() 49 fromOp ? fromOp->m_z : m_z, in blend() 60 (float)(fromOp ? fromOp->m_z : 1), in blend() 65 (float)(toOp ? toOp->m_z : 1), in blend()
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D | ScaleTransformOperation.h | 46 double z() const { return m_z; } in z() 49 virtual bool isIdentity() const { return m_x == 1 && m_y == 1 && m_z == 1; } in isIdentity() 59 return m_x == s->m_x && m_y == s->m_y && m_z == s->m_z; 64 transform.scale3d(m_x, m_y, m_z); in apply() 73 , m_z(sz) in ScaleTransformOperation() 81 double m_z; variable
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D | TranslateTransformOperation.h | 47 double z(const IntSize&) const { return m_z.calcFloatValue(1); } in z() 51 Length z() const { return m_z; } in z() 54 …const { return m_x.calcFloatValue(1) == 0 && m_y.calcFloatValue(1) == 0 && m_z.calcFloatValue(1) =… in isIdentity() 64 return m_x == t->m_x && m_y == t->m_y && m_z == t->m_z; 78 , m_z(tz) in TranslateTransformOperation() 86 Length m_z; variable
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D | RotateTransformOperation.h | 46 double z() const { return m_z; } in z() 60 return m_x == r->m_x && m_y == r->m_y && m_z == r->m_z && m_angle == r->m_angle; 65 transform.rotate3d(m_x, m_y, m_z, m_angle); in apply() 74 , m_z(z) in RotateTransformOperation() 83 double m_z; variable
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D | TranslateTransformOperation.cpp | 36 … Length(m_z.type()).blend(m_z, narrowPrecisionToFloat(progress)), m_type); in blend() 41 Length fromZ = fromOp ? fromOp->m_z : Length(m_z.type()); in blend() 42 …ionToFloat(progress)), m_y.blend(fromY, narrowPrecisionToFloat(progress)), m_z.blend(fromZ, narrow… in blend()
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D | ScaleTransformOperation.cpp | 35 m_z + (1. - m_z) * progress, m_type); in blend() 40 double fromZ = fromOp ? fromOp->m_z : 1.; in blend() 43 fromZ + (m_z - fromZ) * progress, m_type); in blend()
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/external/webkit/Source/WebCore/rendering/style/ |
D | StyleTransformData.cpp | 33 , m_z(RenderStyle::initialTransformOriginZ()) in StyleTransformData() 42 , m_z(o.m_z) in StyleTransformData() 48 return m_x == o.m_x && m_y == o.m_y && m_z == o.m_z && m_operations == o.m_operations; in operator ==()
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D | StyleTransformData.h | 49 float m_z; variable
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D | RenderStyle.h | 724 float transformOriginZ() const { return rareNonInheritedData->m_transform->m_z; } in transformOriginZ() 1086 … void setTransformOriginZ(float f) { SET_VAR(rareNonInheritedData.access()->m_transform, m_z, f); } in setTransformOriginZ()
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/external/webkit/Source/WebCore/dom/ |
D | DeviceMotionData.h | 47 double z() const { return m_z; } in z() 54 double m_z; variable
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D | DeviceMotionData.cpp | 41 , m_z(z) in Acceleration()
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