Searched refs:mapname (Results 1 – 12 of 12) sorted by relevance
/external/opencv/cxcore/src/ |
D | cximage.cpp | 147 bool CvImage::read( CvFileStorage* fs, const char* mapname, const char* imgname ) in read() argument 152 if( mapname ) in read() 154 CvFileNode* mapnode = cvGetFileNodeByName( fs, 0, mapname ); in read() 300 bool CvMatrix::read( CvFileStorage* fs, const char* mapname, const char* matname ) in read() argument 305 if( mapname ) in read() 307 CvFileNode* mapnode = cvGetFileNodeByName( fs, 0, mapname ); in read()
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/external/qemu/ |
D | gen-charmap.py | 170 mapname = m.group(1) variable 171 genline = genline + " " + mapname + ".kcm" 175 mapname = m.group(1) variable 177 kmap = KMap(mapname,result)
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/external/opencv/cxcore/include/ |
D | cxcore.hpp | 69 CvImage( CvFileStorage* fs, const char* mapname, const char* imgname ) : image(0), refcount(0) in CvImage() argument 70 { read( fs, mapname, imgname ); } in CvImage() 120 bool read( CvFileStorage* fs, const char* mapname, const char* imgname ); 239 CvMatrix( CvFileStorage* fs, const char* mapname, const char* matname ) : matrix(0) in CvMatrix() argument 240 { read( fs, mapname, matname ); } in CvMatrix() 303 bool read( CvFileStorage* fs, const char* mapname, const char* matname );
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/external/quake/quake/src/WinQuake/ |
D | host_cmd.cpp | 375 char mapname[MAX_QPATH]; in Host_Restart_f() local 385 strcpy (mapname, sv.name); // must copy out, because it gets cleared in Host_Restart_f() 389 SV_SpawnServer (mapname, startspot); in Host_Restart_f() 391 SV_SpawnServer (mapname); in Host_Restart_f() 572 char mapname[MAX_QPATH]; in Host_Loadgame_f() local 628 fscanf (f, "%s\n",mapname); in Host_Loadgame_f() 634 SV_SpawnServer (mapname, NULL); in Host_Loadgame_f() 636 SV_SpawnServer (mapname); in Host_Loadgame_f() 772 char mapname[MAX_QPATH]; in LoadGamestate() local 804 fscanf (f, "%s\n",mapname); in LoadGamestate() [all …]
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D | progdefs.q1 | 12 string_t mapname;
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D | progdefs.q2 | 12 string_t mapname;
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D | sv_main.cpp | 1170 pr_global_struct->mapname = sv.name - pr_strings; in SV_SpawnServer()
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/external/quake/quake/src/QW/progs/ |
D | client.qc | 142 changelevel (mapname); 146 newmap = infokey(world, mapname); 227 // if ((cvar("noexit") == 1) || ((cvar("noexit") == 2) && (mapname != "start"))) 228 if ((cvar("samelevel") == 2) || ((cvar("samelevel") == 3) && (mapname != "start"))) 629 if (mapname == "start") 633 mapname = "e1m1"; 637 mapname = "e1m1"; 642 mapname = "e2m1"; 647 mapname = "e3m1"; 652 mapname = "e4m1"; [all …]
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D | progdefs.h | 13 string_t mapname; member
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D | defs.qc | 32 string mapname;
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/external/quake/quake/src/QW/server/ |
D | progdefs.h | 32 string_t mapname; member
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D | sv_init.c | 379 pr_global_struct->mapname = PR_SetString(sv.name); in SV_SpawnServer()
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