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Searched refs:mapname (Results 1 – 12 of 12) sorted by relevance

/external/opencv/cxcore/src/
Dcximage.cpp147 bool CvImage::read( CvFileStorage* fs, const char* mapname, const char* imgname ) in read() argument
152 if( mapname ) in read()
154 CvFileNode* mapnode = cvGetFileNodeByName( fs, 0, mapname ); in read()
300 bool CvMatrix::read( CvFileStorage* fs, const char* mapname, const char* matname ) in read() argument
305 if( mapname ) in read()
307 CvFileNode* mapnode = cvGetFileNodeByName( fs, 0, mapname ); in read()
/external/qemu/
Dgen-charmap.py170 mapname = m.group(1) variable
171 genline = genline + " " + mapname + ".kcm"
175 mapname = m.group(1) variable
177 kmap = KMap(mapname,result)
/external/opencv/cxcore/include/
Dcxcore.hpp69 CvImage( CvFileStorage* fs, const char* mapname, const char* imgname ) : image(0), refcount(0) in CvImage() argument
70 { read( fs, mapname, imgname ); } in CvImage()
120 bool read( CvFileStorage* fs, const char* mapname, const char* imgname );
239 CvMatrix( CvFileStorage* fs, const char* mapname, const char* matname ) : matrix(0) in CvMatrix() argument
240 { read( fs, mapname, matname ); } in CvMatrix()
303 bool read( CvFileStorage* fs, const char* mapname, const char* matname );
/external/quake/quake/src/WinQuake/
Dhost_cmd.cpp375 char mapname[MAX_QPATH]; in Host_Restart_f() local
385 strcpy (mapname, sv.name); // must copy out, because it gets cleared in Host_Restart_f()
389 SV_SpawnServer (mapname, startspot); in Host_Restart_f()
391 SV_SpawnServer (mapname); in Host_Restart_f()
572 char mapname[MAX_QPATH]; in Host_Loadgame_f() local
628 fscanf (f, "%s\n",mapname); in Host_Loadgame_f()
634 SV_SpawnServer (mapname, NULL); in Host_Loadgame_f()
636 SV_SpawnServer (mapname); in Host_Loadgame_f()
772 char mapname[MAX_QPATH]; in LoadGamestate() local
804 fscanf (f, "%s\n",mapname); in LoadGamestate()
[all …]
Dprogdefs.q112 string_t mapname;
Dprogdefs.q212 string_t mapname;
Dsv_main.cpp1170 pr_global_struct->mapname = sv.name - pr_strings; in SV_SpawnServer()
/external/quake/quake/src/QW/progs/
Dclient.qc142 changelevel (mapname);
146 newmap = infokey(world, mapname);
227 // if ((cvar("noexit") == 1) || ((cvar("noexit") == 2) && (mapname != "start")))
228 if ((cvar("samelevel") == 2) || ((cvar("samelevel") == 3) && (mapname != "start")))
629 if (mapname == "start")
633 mapname = "e1m1";
637 mapname = "e1m1";
642 mapname = "e2m1";
647 mapname = "e3m1";
652 mapname = "e4m1";
[all …]
Dprogdefs.h13 string_t mapname; member
Ddefs.qc32 string mapname;
/external/quake/quake/src/QW/server/
Dprogdefs.h32 string_t mapname; member
Dsv_init.c379 pr_global_struct->mapname = PR_SetString(sv.name); in SV_SpawnServer()