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Searched refs:maxTextureAllocation (Results 1 – 1 of 1) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DTilesManager.cpp394 int maxTextureAllocation = getMaxTextureAllocation(); in setCurrentTextureCount() local
396 newTextureCount, m_currentTextureCount, maxTextureAllocation); in setCurrentTextureCount()
397 if (m_currentTextureCount == maxTextureAllocation || in setCurrentTextureCount()
402 m_currentTextureCount = std::min(newTextureCount, maxTextureAllocation); in setCurrentTextureCount()
409 int maxTextureAllocation = getMaxTextureAllocation(); in setCurrentLayerTextureCount() local
411 newTextureCount, m_currentLayerTextureCount, maxTextureAllocation); in setCurrentLayerTextureCount()
423 if (m_currentLayerTextureCount == maxTextureAllocation || in setCurrentLayerTextureCount()
428 m_currentLayerTextureCount = std::min(newTextureCount, maxTextureAllocation); in setCurrentLayerTextureCount()