/external/qemu/distrib/sdl-1.2.12/src/video/aalib/ |
D | SDL_aaevents.c | 45 int mouse_button, mouse_x, mouse_y; in AA_PumpEvents() local 60 aa_getmouse (AA_context, &mouse_x, &mouse_y, &mouse_button); in AA_PumpEvents() 63 mouse_y = mouse_y * this->screen->h / aa_scrheight (AA_context); in AA_PumpEvents() 95 if ( prev_x != mouse_x || prev_y != mouse_y ) { in AA_PumpEvents() 96 posted += SDL_PrivateMouseMotion(0, 0, mouse_x, mouse_y); in AA_PumpEvents() 100 prev_x = mouse_x; prev_y = mouse_y; in AA_PumpEvents()
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/external/quake/quake/src/QW/client/ |
D | gl_vidlinux_x11.c | 67 static float mouse_x, mouse_y; variable 342 mouse_y += x_event.xmotion.y_root; in Mouse_Update() 345 mouse_y += (float) ((int)x_event.xmotion.y - (int)(scr_height/2)); in Mouse_Update() 353 mouse_y = (float) (x_event.xmotion.y-p_mouse_y); in Mouse_Update() 836 mouse_y = (mouse_y + old_mouse_y) * 0.5; in IN_Move() 840 old_mouse_y = mouse_y; in IN_Move() 843 mouse_y *= sensitivity.value; in IN_Move() 853 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_Move() 860 cmd->upmove -= m_forward.value * mouse_y; in IN_Move() 862 cmd->forwardmove -= m_forward.value * mouse_y; in IN_Move() [all …]
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D | gl_vidlinuxglx.c | 62 static float mouse_x, mouse_y; variable 292 mouse_y = event.xmotion.y_root; in GetEvent() 298 mouse_y = (float) ((int)event.xmotion.y - (int)(vid.height/2)); in GetEvent() 746 mouse_y = (mouse_y + old_mouse_y) * 0.5; in IN_MouseMove() 749 old_mouse_y = mouse_y; in IN_MouseMove() 752 mouse_y *= sensitivity.value; in IN_MouseMove() 765 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove() 774 cmd->upmove -= m_forward.value * mouse_y; in IN_MouseMove() 776 cmd->forwardmove -= m_forward.value * mouse_y; in IN_MouseMove() 778 mouse_x = mouse_y = 0.0; in IN_MouseMove()
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D | vid_x.c | 58 float mouse_x, mouse_y; variable 807 mouse_y = (float) ((int)x_event.xmotion.y - (int)(vid.height/2)); in GetEvent() 824 mouse_y = (float) (x_event.xmotion.y-p_mouse_y); in GetEvent() 1046 mouse_x = mouse_y = 0.0; in IN_Init() 1078 mouse_y = (mouse_y + old_mouse_y) * 0.5; in IN_Move() 1082 old_mouse_y = mouse_y; in IN_Move() 1085 mouse_y *= sensitivity.value; in IN_Move() 1095 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_Move() 1102 cmd->upmove -= m_forward.value * mouse_y; in IN_Move() 1104 cmd->forwardmove -= m_forward.value * mouse_y; in IN_Move() [all …]
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D | gl_vidlinux.c | 93 float mouse_x, mouse_y; variable 769 mouse_y = (my + old_mouse_y) * 0.5; in IN_MouseMove() 774 mouse_y = my; in IN_MouseMove() 781 mouse_y *= sensitivity.value; in IN_MouseMove() 794 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove() 803 cmd->upmove -= m_forward.value * mouse_y; in IN_MouseMove() 805 cmd->forwardmove -= m_forward.value * mouse_y; in IN_MouseMove()
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D | gl_vidlinux_svga.c | 91 float mouse_x, mouse_y; variable 807 mouse_y = (my + old_mouse_y) * 0.5; in IN_MouseMove() 812 mouse_y = my; in IN_MouseMove() 819 mouse_y *= sensitivity.value; in IN_MouseMove() 832 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove() 841 cmd->upmove -= m_forward.value * mouse_y; in IN_MouseMove() 843 cmd->forwardmove -= m_forward.value * mouse_y; in IN_MouseMove()
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D | in_win.c | 40 int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum; variable 682 mouse_y = (my + old_mouse_y) * 0.5; in IN_MouseMove() 687 mouse_y = my; in IN_MouseMove() 694 mouse_y *= sensitivity.value; in IN_MouseMove() 707 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove() 716 cmd->upmove -= m_forward.value * mouse_y; in IN_MouseMove() 718 cmd->forwardmove -= m_forward.value * mouse_y; in IN_MouseMove()
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D | vid_svgalib.c | 93 float mouse_x, mouse_y; variable 949 mouse_y = (my + old_mouse_y) * 0.5; in IN_MouseMove() 954 mouse_y = my; in IN_MouseMove() 961 mouse_y *= sensitivity.value; in IN_MouseMove() 974 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove() 983 cmd->upmove -= m_forward.value * mouse_y; in IN_MouseMove() 985 cmd->forwardmove -= m_forward.value * mouse_y; in IN_MouseMove()
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D | r_misc.c | 161 extern float mouse_x, mouse_y;
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/external/quake/quake/src/WinQuake/ |
D | in_dos.cpp | 84 float mouse_x, mouse_y; variable 291 mouse_y = (my + old_mouse_y) * 0.5; in IN_MouseMove() 296 mouse_y = my; in IN_MouseMove() 302 mouse_y *= sensitivity.value; in IN_MouseMove() 315 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove() 324 cmd->upmove -= m_forward.value * mouse_y; in IN_MouseMove() 326 cmd->forwardmove -= m_forward.value * mouse_y; in IN_MouseMove()
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D | gl_vidandroid.cpp | 27 float mouse_x, mouse_y; variable 747 mouse_y = (my + old_mouse_y) * 0.5; in IN_MouseMove() 753 mouse_y = my; in IN_MouseMove() 760 mouse_y *= 5.0f * sensitivity.value; in IN_MouseMove() 773 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove() 782 cmd->upmove -= m_forward.value * mouse_y; in IN_MouseMove() 784 cmd->forwardmove -= m_forward.value * mouse_y; in IN_MouseMove()
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D | vid_x.cpp | 52 float mouse_x, mouse_y; variable 882 mouse_y = (float) ((int)x_event.xmotion.y - (int)(vid.height/2)); in GetEvent() 899 mouse_y = (float) (x_event.xmotion.y-p_mouse_y); in GetEvent() 1138 mouse_x = mouse_y = 0.0; in IN_Init() 1170 mouse_y = (mouse_y + old_mouse_y) * 0.5; in IN_Move() 1174 old_mouse_y = mouse_y; in IN_Move() 1177 mouse_y *= sensitivity.value; in IN_Move() 1187 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_Move() 1194 cmd->upmove -= m_forward.value * mouse_y; in IN_Move() 1196 cmd->forwardmove -= m_forward.value * mouse_y; in IN_Move() [all …]
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D | vid_sunxil.cpp | 92 float mouse_x, mouse_y; variable 845 mouse_y = (float) ((int)x_event.xmotion.y - (int)(vid.height/2)); in GetEvent() 856 mouse_y = (float) (x_event.xmotion.y-p_mouse_y); in GetEvent() 1223 mouse_x = mouse_y = 0.0; in IN_Init() 1255 mouse_y = (mouse_y + old_mouse_y) * 0.5; in IN_Move() 1259 old_mouse_y = mouse_y; in IN_Move() 1262 mouse_y *= sensitivity.value; in IN_Move() 1272 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_Move() 1279 cmd->upmove -= m_forward.value * mouse_y; in IN_Move() 1281 cmd->forwardmove -= m_forward.value * mouse_y; in IN_Move() [all …]
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D | vid_sunx.cpp | 48 float mouse_x, mouse_y; variable 952 mouse_y = (float) ((int)x_event.xmotion.y - (int)(vid.height/2)); in GetEvent() 962 mouse_y = (float) (x_event.xmotion.y-p_mouse_y); in GetEvent() 1196 mouse_x = mouse_y = 0.0; in IN_Init() 1228 mouse_y = (mouse_y + old_mouse_y) * 0.5; in IN_Move() 1232 old_mouse_y = mouse_y; in IN_Move() 1235 mouse_y *= sensitivity.value; in IN_Move() 1245 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_Move() 1252 cmd->upmove -= m_forward.value * mouse_y; in IN_Move() 1254 cmd->forwardmove -= m_forward.value * mouse_y; in IN_Move() [all …]
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D | gl_vidlinux.cpp | 92 float mouse_x, mouse_y; variable 821 mouse_y = (my + old_mouse_y) * 0.5; in IN_MouseMove() 826 mouse_y = my; in IN_MouseMove() 833 mouse_y *= sensitivity.value; in IN_MouseMove() 846 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove() 855 cmd->upmove -= m_forward.value * mouse_y; in IN_MouseMove() 857 cmd->forwardmove -= m_forward.value * mouse_y; in IN_MouseMove()
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D | in_win.cpp | 40 int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum; variable 686 mouse_y = (my + old_mouse_y) * 0.5; in IN_MouseMove() 691 mouse_y = my; in IN_MouseMove() 698 mouse_y *= sensitivity.value; in IN_MouseMove() 711 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove() 720 cmd->upmove -= m_forward.value * mouse_y; in IN_MouseMove() 722 cmd->forwardmove -= m_forward.value * mouse_y; in IN_MouseMove()
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D | vid_svgalib.cpp | 93 float mouse_x, mouse_y; variable 936 mouse_y = (my + old_mouse_y) * 0.5; in IN_MouseMove() 941 mouse_y = my; in IN_MouseMove() 948 mouse_y *= sensitivity.value; in IN_MouseMove() 961 cl.viewangles[PITCH] += m_pitch.value * mouse_y; in IN_MouseMove() 970 cmd->upmove -= m_forward.value * mouse_y; in IN_MouseMove() 972 cmd->forwardmove -= m_forward.value * mouse_y; in IN_MouseMove()
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D | r_misc.cpp | 149 extern float mouse_x, mouse_y;
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/external/qemu/distrib/sdl-1.2.12/src/video/ggi/ |
D | SDL_ggievents.c | 63 static int mouse_x = 0, mouse_y = 0, mouse_z = 0; in GGI_PumpEvents() local 86 if (mouse_x != ev.pmove.x || mouse_y != ev.pmove.y || mouse_z != ev.pmove.wheel) in GGI_PumpEvents() 89 y = ev.pmove.y - mouse_y; in GGI_PumpEvents() 92 mouse_y = ev.pmove.y; in GGI_PumpEvents()
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