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Searched refs:newsky (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/QW/client/
Dr_sky.c43 byte newsky[128*256]; // newsky and topsky both pack in here, 128 bytes variable
67 newsky[(i*256) + j + 128] = src[i*256 + j + 128]; in R_InitSky()
88 r_skysource = newsky; in R_InitSky()
114 pnewsky = (unsigned *)&newsky[0]; in R_MakeSky()
172 pnewsky = (unsigned *)&newsky[0]; in R_GenSkyTile()
231 pnewsky = (byte *)&newsky[0]; in R_GenSkyTile16()
/external/quake/quake/src/WinQuake/
Dr_sky.cpp43 byte newsky[128*256]; // newsky and topsky both pack in here, 128 bytes variable
67 newsky[(i*256) + j + 128] = src[i*256 + j + 128]; in R_InitSky()
88 r_skysource = newsky; in R_InitSky()
114 pnewsky = (unsigned *)&newsky[0]; in R_MakeSky()
172 pnewsky = (unsigned *)&newsky[0]; in R_GenSkyTile()
231 pnewsky = (byte *)&newsky[0]; in R_GenSkyTile16()