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Searched refs:norm (Results 1 – 25 of 83) sorted by relevance

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/external/svox/pico/lib/
Dpicosig2.c1005 picoos_int32 *norm; in gen_hann2() local
1008 norm = sig_inObj->norm_window_p; in gen_hann2()
1010 norm[0] = 80224; in gen_hann2()
1011 norm[1] = 320832; in gen_hann2()
1012 norm[2] = 721696; in gen_hann2()
1013 norm[3] = 1282560; in gen_hann2()
1014 norm[4] = 2003104; in gen_hann2()
1015 norm[5] = 2882880; in gen_hann2()
1016 norm[6] = 3921376; in gen_hann2()
1017 norm[7] = 5117984; in gen_hann2()
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/external/skia/third_party/glu/libtess/
Dnormal.c78 static void ComputeNormal( GLUtesselator *tess, GLdouble norm[3] ) in ComputeNormal()
106 norm[0] = 0; norm[1] = 0; norm[2] = 1; in ComputeNormal()
129 norm[0] = tNorm[0]; in ComputeNormal()
130 norm[1] = tNorm[1]; in ComputeNormal()
131 norm[2] = tNorm[2]; in ComputeNormal()
137 norm[0] = norm[1] = norm[2] = 0; in ComputeNormal()
138 norm[LongAxis(d1)] = 1; in ComputeNormal()
203 GLdouble norm[3]; in __gl_projectPolygon() local
207 norm[0] = tess->normal[0]; in __gl_projectPolygon()
208 norm[1] = tess->normal[1]; in __gl_projectPolygon()
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Drender.c365 static int ComputeNormal( GLUtesselator *tess, GLdouble norm[3], int check ) in ComputeNormal()
395 norm[0] = norm[1] = norm[2] = 0.0; in ComputeNormal()
413 dot = n[0]*norm[0] + n[1]*norm[1] + n[2]*norm[2]; in ComputeNormal()
419 norm[0] += n[0]; norm[1] += n[1]; norm[2] += n[2]; in ComputeNormal()
421 norm[0] -= n[0]; norm[1] -= n[1]; norm[2] -= n[2]; in ComputeNormal()
449 GLdouble norm[3]; in __gl_renderCache() local
457 norm[0] = tess->normal[0]; in __gl_renderCache()
458 norm[1] = tess->normal[1]; in __gl_renderCache()
459 norm[2] = tess->normal[2]; in __gl_renderCache()
460 if( norm[0] == 0 && norm[1] == 0 && norm[2] == 0 ) { in __gl_renderCache()
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/external/opencv/cxcore/src/
Dcxnorm.cpp57 norm = _update_op_( norm, t0 ); \
58 norm = _update_op_( norm, t1 ); \
64 norm = _update_op_( norm, t0 ); \
65 norm = _update_op_( norm, t1 ); \
72 norm = _update_op_( norm, t0 ); \
83 norm = _update_op_( norm, t0 ); \
98 norm = _update_op_( norm, t0 ); \
99 norm = _update_op_( norm, t1 ); \
107 norm = _update_op_( norm, t0 ); \
108 norm = _update_op_( norm, t1 ); \
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D_cxipp.h316 ( const srctype* img, int imgstep, CvSize size, double* norm )) \
319 ( const srctype* img, int imgstep, CvSize size, double* norm )) \
322 ( const srctype* img, int imgstep, CvSize size, double* norm )) \
327 CvSize size, double* norm )) \
332 CvSize size, double* norm )) \
337 CvSize size, double* norm ))
343 CvSize size, double* norm )) \
347 CvSize size, double* norm, CvHintAlgorithm )) \
351 CvSize size, double* norm, CvHintAlgorithm )) \
356 CvSize size, double* norm )) \
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Dcxutils.cpp716 double norm = 0, v; in cvNormalize() local
728 norm += v*v; in cvNormalize()
730 norm = sqrt(norm); in cvNormalize()
736 norm += v; in cvNormalize()
742 norm = MAX(norm,v); in cvNormalize()
745 norm = norm > DBL_EPSILON ? 1./norm : 0.; in cvNormalize()
747 dptr[i] = (float)(sptr[i]*norm); in cvNormalize()
761 norm += v*v; in cvNormalize()
763 norm = sqrt(norm); in cvNormalize()
769 norm += v; in cvNormalize()
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/external/jmonkeyengine/engine/src/core-data/Common/ShaderLib/
DCommon.glsllib1 vec3 Common_UnpackNormal(in vec3 norm){
2 return (norm * vec3(2.0)) - vec3(1.0);
5 vec3 Common_UnpackNormalLA(in vec4 norm){
6 vec3 newNorm = norm.agb;
11 vec3 Common_PackNormal(in vec3 norm){
12 return (norm * vec3(0.5)) + vec3(0.5);
DLighting.glsllib10 float Lighting_Diffuse(vec3 norm, vec3 lightdir){
11 return max(0.0, dot(norm, lightdir));
14 float Lighting_Specular(vec3 norm, vec3 viewdir, vec3 lightdir, float shiny){
15 vec3 refdir = reflect(-lightdir, norm);
/external/icu4c/test/intltest/
Dtstnrapi.cpp26 Normalizer norm(iter, UNORM_NFC); in TestNormalizerAPI() local
27 if(norm.next()!=0xe4) { in TestNormalizerAPI()
32 Normalizer copy(norm); in TestNormalizerAPI()
74 norm.setIndexOnly(3); in TestNormalizerAPI()
75 if(norm.current()!=0x4e3d) { in TestNormalizerAPI()
134 norm.setMode(UNORM_NONE); in TestNormalizerAPI()
135 if(norm.first()!=0x61 || norm.next()!=0x308 || norm.last()!=0x2f800) { in TestNormalizerAPI()
Dtstnorm.cpp165 Normalizer* norm = new Normalizer("", UNORM_NFD); in TestPrevious() local
170 backAndForth(norm, canonTests[i][0]); in TestPrevious()
174 norm->setMode(UNORM_NFC); in TestPrevious()
176 backAndForth(norm, canonTests[i][0]); in TestPrevious()
179 delete norm; in TestPrevious()
184 Normalizer* norm = new Normalizer("", UNORM_NFD); in TestDecomp() local
185 iterateTest(norm, canonTests, ARRAY_LENGTH(canonTests), 1); in TestDecomp()
187 delete norm; in TestDecomp()
192 Normalizer* norm = new Normalizer("", UNORM_NFKD); in TestCompatDecomp() local
193 iterateTest(norm, compatTests, ARRAY_LENGTH(compatTests), 1); in TestCompatDecomp()
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/external/jmonkeyengine/engine/src/core/com/jme3/math/
DQuaternion.java397 float norm = norm(); in toRotationMatrix() local
400 float s = (norm == 1f) ? 2f : (norm > 0f) ? 2f / norm : 0; in toRotationMatrix()
442 float norm = norm(); in toRotationMatrix() local
445 float s = (norm == 1f) ? 2f : (norm > 0f) ? 2f / norm : 0; in toRotationMatrix()
506 float norm = norm(); in getRotationColumn() local
507 if (norm != 1.0f) { in getRotationColumn()
508 norm = FastMath.invSqrt(norm); in getRotationColumn()
511 float xx = x * x * norm; in getRotationColumn()
512 float xy = x * y * norm; in getRotationColumn()
513 float xz = x * z * norm; in getRotationColumn()
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/
DBatchNode.java511 Vector3f norm = vars.vect2; in doTransforms() local
525 norm.x = tmpFloatN[index++]; in doTransforms()
527 norm.y = tmpFloatN[index++]; in doTransforms()
529 norm.z = tmpFloatN[index]; in doTransforms()
532 transform.multNormal(norm, norm); in doTransforms()
536 tmpFloatN[index++] = norm.x; in doTransforms()
538 tmpFloatN[index++] = norm.y; in doTransforms()
540 tmpFloatN[index++] = norm.z; in doTransforms()
555 Vector3f norm = vars.vect2; in doTransformsTangents() local
577 norm.x = tmpFloatN[index++]; in doTransformsTangents()
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/external/webkit/Source/WebCore/platform/graphics/skia/
DImageSkia.cpp311 FloatRect norm = rect; in normalizeRect() local
312 if (norm.width() < 0) { in normalizeRect()
313 norm.setX(norm.x() + norm.width()); in normalizeRect()
314 norm.setWidth(-norm.width()); in normalizeRect()
316 if (norm.height() < 0) { in normalizeRect()
317 norm.setY(norm.y() + norm.height()); in normalizeRect()
318 norm.setHeight(-norm.height()); in normalizeRect()
320 return norm; in normalizeRect()
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/
DDeferred.frag24 float lightComputeDiffuse(in vec3 norm, in vec3 lightdir, in vec3 viewdir){
26 float NdotL = max(0.0, dot(norm, lightdir));
27 float NdotV = max(0.0, dot(norm, viewdir));
30 return max(0.0, dot(norm, lightdir));
34 float lightComputeSpecular(in vec3 norm, in vec3 viewdir, in vec3 lightdir, in float shiny){
39 return pow(max(dot(H, norm), 0.0), shiny);
44 float NdotH = max(0.001, tangDot(norm, halfVec));
45 float NdotV = max(0.001, tangDot(norm, viewdir));
46 float NdotL = max(0.001, tangDot(norm, lightdir));
52 vec3 R = reflect(-lightdir, norm);
DLighting.frag85 float lightComputeDiffuse(in vec3 norm, in vec3 lightdir, in vec3 viewdir){
87 float NdotL = max(0.0, dot(norm, lightdir));
88 float NdotV = max(0.0, dot(norm, viewdir));
91 return max(0.0, dot(norm, lightdir));
95 float lightComputeSpecular(in vec3 norm, in vec3 viewdir, in vec3 lightdir, in float shiny){
102 return pow(max(tangDot(H, norm), 0.0), shiny);
106 float NdotH = max(0.001, tangDot(norm, halfVec));
107 float NdotV = max(0.001, tangDot(norm, viewdir));
108 float NdotL = max(0.001, tangDot(norm, lightdir));
114 vec3 R = reflect(-lightdir, norm);
/external/webrtc/src/common_audio/signal_processing/
Dlevinson_durbin.c38 WebRtc_Word16 norm; in WebRtcSpl_LevinsonDurbin() local
42 norm = WebRtcSpl_NormW32(R[0]); in WebRtcSpl_LevinsonDurbin()
46 temp1W32 = WEBRTC_SPL_LSHIFT_W32(R[i], norm); in WebRtcSpl_LevinsonDurbin()
142 norm = WebRtcSpl_NormW32(temp3W32); in WebRtcSpl_LevinsonDurbin()
143 if ((Alpha_exp <= norm) || (temp3W32 == 0)) in WebRtcSpl_LevinsonDurbin()
224 norm = WebRtcSpl_NormW32(temp1W32); in WebRtcSpl_LevinsonDurbin()
225 temp1W32 = WEBRTC_SPL_LSHIFT_W32(temp1W32, norm); in WebRtcSpl_LevinsonDurbin()
232 Alpha_exp = Alpha_exp + norm; in WebRtcSpl_LevinsonDurbin()
/external/bouncycastle/src/main/java/org/bouncycastle/math/ec/
DTnaf.java82 public static BigInteger norm(final byte mu, ZTauElement lambda) in norm() method in Tnaf
84 BigInteger norm; in norm() local
97 norm = s1.add(s2).add(s3); in norm()
101 norm = s1.subtract(s2).add(s3); in norm()
108 return norm; in norm()
123 public static SimpleBigDecimal norm(final byte mu, SimpleBigDecimal u, in norm() method in Tnaf
126 SimpleBigDecimal norm; in norm() local
139 norm = s1.add(s2).add(s3); in norm()
143 norm = s1.subtract(s2).add(s3); in norm()
150 return norm; in norm()
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/external/dropbear/libtommath/
Dbn_mp_div.c106 int res, n, t, i, norm, neg; in mp_div() local
152 norm = mp_count_bits(&y) % DIGIT_BIT; in mp_div()
153 if (norm < (int)(DIGIT_BIT-1)) { in mp_div()
154 norm = (DIGIT_BIT-1) - norm; in mp_div()
155 if ((res = mp_mul_2d (&x, norm, &x)) != MP_OKAY) { in mp_div()
158 if ((res = mp_mul_2d (&y, norm, &y)) != MP_OKAY) { in mp_div()
162 norm = 0; in mp_div()
272 if ((res = mp_div_2d (&x, norm, &x, NULL)) != MP_OKAY) { in mp_div()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
DStripBox.java153 Vector3f norm = new Vector3f(); in duUpdateGeometryNormals() local
156 norm.set(vert[i]).normalizeLocal(); in duUpdateGeometryNormals()
158 normals[i * 3 + 0] = norm.x; in duUpdateGeometryNormals()
159 normals[i * 3 + 1] = norm.x; in duUpdateGeometryNormals()
160 normals[i * 3 + 2] = norm.x; in duUpdateGeometryNormals()
/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_collision_shapes_PlaneCollisionShape.cpp52 btVector3 norm = btVector3(); in Java_com_jme3_bullet_collision_shapes_PlaneCollisionShape_createShape() local
53 jmeBulletUtil::convert(env, normal, &norm); in Java_com_jme3_bullet_collision_shapes_PlaneCollisionShape_createShape()
54 btStaticPlaneShape* shape = new btStaticPlaneShape(norm, constant); in Java_com_jme3_bullet_collision_shapes_PlaneCollisionShape_createShape()
/external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/
DEmitterMeshVertexShape.java61 Vector3f norm = vertToNormalMap.get(vert); in setMeshes() local
62 if (norm == null) { in setMeshes()
63 norm = new Vector3f(normalTable[i], normalTable[i + 1], normalTable[i + 2]); in setMeshes()
64 vertToNormalMap.put(vert, norm); in setMeshes()
66 norm.addLocal(normalTable[i], normalTable[i + 1], normalTable[i + 2]); in setMeshes()
/external/jmonkeyengine/engine/src/test/jme3test/post/
DTestSSAO.java66 Texture norm = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall_normal.jpg"); in simpleInitApp() local
67 norm.setWrap(Texture.WrapMode.Repeat); in simpleInitApp()
69 mat.setTexture("NormalMap", norm); in simpleInitApp()
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
DGeometryBatchFactory.java46 Vector3f norm = new Vector3f(); in doTransformNorms() local
53 norm.x = inBuf.get(i * 3 + 0); in doTransformNorms()
54 norm.y = inBuf.get(i * 3 + 1); in doTransformNorms()
55 norm.z = inBuf.get(i * 3 + 2); in doTransformNorms()
57 transform.multNormal(norm, norm); in doTransformNorms()
59 outBuf.put(offset + i * 3 + 0, norm.x); in doTransformNorms()
60 outBuf.put(offset + i * 3 + 1, norm.y); in doTransformNorms()
61 outBuf.put(offset + i * 3 + 2, norm.z); in doTransformNorms()
/external/srec/srec/crec/
Dget_fram.c438 void convert_adjustment_to_imelda(norm_info *norm, preprocessed *prep) in convert_adjustment_to_imelda() argument
444 ASSERT(norm); in convert_adjustment_to_imelda()
446 fram[ii] = (imeldata) norm->adjust[ii]; /* TODO: review types */ in convert_adjustment_to_imelda()
453 norm->imelda_adjust[ii] = fram[ii]; in convert_adjustment_to_imelda()
456 for (ii = 0; ii < norm->dim; ii++) in convert_adjustment_to_imelda()
457 log_report("%d ", (int)norm->imelda_adjust[ii]); in convert_adjustment_to_imelda()
460 norm->adj_valid = True; in convert_adjustment_to_imelda()
/external/libxml2/
Dxmlschemastypes.c2131 xmlChar *norm = NULL; in xmlSchemaValAtomicType() local
2154 norm = xmlSchemaWhiteSpaceReplace(value); in xmlSchemaValAtomicType()
2156 norm = xmlSchemaCollapseString(value); in xmlSchemaValAtomicType()
2157 if (norm != NULL) in xmlSchemaValAtomicType()
2158 value = norm; in xmlSchemaValAtomicType()
2206 norm = xmlSchemaCollapseString(value); in xmlSchemaValAtomicType()
2208 norm = xmlSchemaWhiteSpaceReplace(value); in xmlSchemaValAtomicType()
2209 if (norm != NULL) in xmlSchemaValAtomicType()
2210 value = norm; in xmlSchemaValAtomicType()
2225 norm = xmlSchemaCollapseString(value); in xmlSchemaValAtomicType()
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