Searched refs:numBuffers (Results 1 – 11 of 11) sorted by relevance
/external/qemu/hw/ |
D | goldfish_pipe.c | 349 pipeConnector_sendBuffers( void* opaque, const GoldfishPipeBuffer* buffers, int numBuffers ) in pipeConnector_sendBuffers() argument 352 const GoldfishPipeBuffer* buffers_limit = buffers + numBuffers; in pipeConnector_sendBuffers() 357 numBuffers); in pipeConnector_sendBuffers() 434 pipeConnector_recvBuffers( void* opaque, GoldfishPipeBuffer* buffers, int numBuffers ) in pipeConnector_recvBuffers() argument 526 zeroPipe_sendBuffers( void* opaque, const GoldfishPipeBuffer* buffers, int numBuffers ) in zeroPipe_sendBuffers() argument 529 while (numBuffers > 0) { in zeroPipe_sendBuffers() 532 numBuffers--; in zeroPipe_sendBuffers() 538 zeroPipe_recvBuffers( void* opaque, GoldfishPipeBuffer* buffers, int numBuffers ) in zeroPipe_recvBuffers() argument 541 while (numBuffers > 0) { in zeroPipe_recvBuffers() 545 numBuffers--; in zeroPipe_recvBuffers() [all …]
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D | goldfish_pipe.h | 82 int (*sendBuffers)( void* pipe, const GoldfishPipeBuffer* buffers, int numBuffers ); 85 int (*recvBuffers)( void* pipe, GoldfishPipeBuffer* buffers, int numBuffers );
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/external/quake/quake/src/WinQuake/scitech/INCLUDE/ |
D | MGLDOS.H | 54 MGLDC * MGLAPI MGL_createDisplayDC(m_int numBuffers); 55 MGLDC * MGLAPI MGL_createScrollingDC(m_int virtualX,m_int virtualY,m_int numBuffers);
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D | MGLWIN.H | 96 MGLDC * MGLAPI MGL_createDisplayDC(m_int numBuffers); 97 MGLDC * MGLAPI MGL_createSrollingDC(m_int virtualX,m_int virtualY,m_int numBuffers);
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/external/quake/quake/src/QW/scitech/include/ |
D | mgldos.h | 54 MGLDC * MGLAPI MGL_createDisplayDC(m_int numBuffers); 55 MGLDC * MGLAPI MGL_createScrollingDC(m_int virtualX,m_int virtualY,m_int numBuffers);
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D | mglwin.h | 96 MGLDC * MGLAPI MGL_createDisplayDC(m_int numBuffers); 97 MGLDC * MGLAPI MGL_createSrollingDC(m_int virtualX,m_int virtualY,m_int numBuffers);
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/external/qemu/android/ |
D | hw-pipe-net.c | 239 netPipe_sendBuffers( void* opaque, const GoldfishPipeBuffer* buffers, int numBuffers ) in netPipe_sendBuffers() argument 246 const GoldfishPipeBuffer* buffEnd = buff + numBuffers; in netPipe_sendBuffers() 293 netPipe_recvBuffers( void* opaque, GoldfishPipeBuffer* buffers, int numBuffers ) in netPipe_recvBuffers() argument 300 GoldfishPipeBuffer* buffEnd = buff + numBuffers; in netPipe_recvBuffers()
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D | hw-qemud.c | 1976 int numBuffers) in _qemudPipe_sendBuffers() argument 1987 if (numBuffers == 1) { in _qemudPipe_sendBuffers() 1997 for (n = 0; n < numBuffers; n++) { in _qemudPipe_sendBuffers() 2002 for (n = 0; n < numBuffers; n++) { in _qemudPipe_sendBuffers() 2017 _qemudPipe_recvBuffers(void* opaque, GoldfishPipeBuffer* buffers, int numBuffers) in _qemudPipe_recvBuffers() argument 2023 GoldfishPipeBuffer* endbuff = buffers + numBuffers; in _qemudPipe_recvBuffers()
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
D | gl2ext.h | 745 …PICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 754 …d (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
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/external/mesa3d/include/GLES2/ |
D | gl2ext.h | 745 …PICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 754 …d (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
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/external/quake/quake/src/WinQuake/ |
D | snd_android.cpp | 153 bufferQueue.numBuffers = 4; /* Four buffers in our buffer queue */ in TestPlaySawtoothBufferQueue()
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