Searched refs:perspectivePoint (Results 1 – 1 of 1) sorted by relevance
333 Vector4 perspectivePoint; in decompose() local334 v4MulPointByMatrix(rightHandSide, transposedInversePerspectiveMatrix, perspectivePoint); in decompose()336 result.perspectiveX = perspectivePoint[0]; in decompose()337 result.perspectiveY = perspectivePoint[1]; in decompose()338 result.perspectiveZ = perspectivePoint[2]; in decompose()339 result.perspectiveW = perspectivePoint[3]; in decompose()