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Searched refs:perspectiveW (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/transforms/
DTransformationMatrix.cpp339 result.perspectiveW = perspectivePoint[3]; in decompose()
347 result.perspectiveW = 1; in decompose()
1051 blendFloat(fromDecomp.perspectiveW, toDecomp.perspectiveW, progress); in blend()
1063 decomp.perspectiveW = 1; in decompose()
1082 m_matrix[3][3] = (float) decomp.perspectiveW; in recompose()
DTransformationMatrix.h256 double perspectiveX, perspectiveY, perspectiveZ, perspectiveW; member