Searched refs:pointInsideTriangle (Results 1 – 2 of 2) sorted by relevance
1087 if (0 != FastMath.pointInsideTriangle(t1, t2, t3, point)) { in getTriangleAtPoint()1095 if (0 != FastMath.pointInsideTriangle(t1, t2, t3, point)) { in getTriangleAtPoint()
721 public static int pointInsideTriangle(Vector2f t0, Vector2f t1, Vector2f t2, Vector2f p) { in pointInsideTriangle() method in FastMath