Searched refs:posBuffer (Results 1 – 1 of 1) sorted by relevance
3948 void RenderLayer::collectLayers(Vector<RenderLayer*>*& posBuffer, Vector<RenderLayer*>*& negBuffer) in scrollTo() argument3955 Vector<RenderLayer*>*& buffer = (zIndex() >= 0) ? posBuffer : negBuffer; in scrollTo()3971 child->collectLayers(posBuffer, negBuffer); in scrollTo()