Searched refs:previousOwner (Results 1 – 1 of 1) sorted by relevance
337 Tile* previousOwner = static_cast<Tile*>(farthestTexture->owner()); in getAvailableTexture() local339 if (previousOwner) { in getAvailableTexture()340 previousOwner->removeTexture(farthestTexture); in getAvailableTexture()344 farthestTexture, previousOwner->x(), previousOwner->y(), in getAvailableTexture()