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Searched refs:prevstate (Results 1 – 2 of 2) sorted by relevance

/external/qemu/distrib/sdl-1.2.12/src/joystick/mint/
DSDL_sysjoystick.c120 Uint32 prevstate; member
357 Uint32 curstate,prevstate; in SDL_SYS_JoystickUpdate() local
363 prevstate = atarijoysticks[numjoystick].prevstate; in SDL_SYS_JoystickUpdate()
382 if (curstate != prevstate) { in SDL_SYS_JoystickUpdate()
399 if ((curstate & IKBD_JOY_FIRE) && !(prevstate & IKBD_JOY_FIRE)) { in SDL_SYS_JoystickUpdate()
402 if (!(curstate & IKBD_JOY_FIRE) && (prevstate & IKBD_JOY_FIRE)) { in SDL_SYS_JoystickUpdate()
406 atarijoysticks[numjoystick].prevstate = curstate; in SDL_SYS_JoystickUpdate()
441 if (curstate!=prevstate) { in SDL_SYS_JoystickUpdate()
463 if ((curstate & button) && !(prevstate & button)) { in SDL_SYS_JoystickUpdate()
466 if (!(curstate & button) && (prevstate & button)) { in SDL_SYS_JoystickUpdate()
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/external/ipsec-tools/src/racoon/
Dcftoken.l99 YY_BUFFER_STATE prevstate; member