/external/mesa3d/src/pixelflinger2/ |
D | shader.cpp | 206 gl_shader_program * program = hieralloc_zero(NULL, struct gl_shader_program); in GGLShaderProgramCreate() local 207 if (!program) in GGLShaderProgramCreate() 209 program->Attributes = hieralloc_zero(program, gl_program_parameter_list); in GGLShaderProgramCreate() 210 if (!program->Attributes) { in GGLShaderProgramCreate() 211 hieralloc_free(program); in GGLShaderProgramCreate() 214 program->Varying = hieralloc_zero(program, gl_program_parameter_list); in GGLShaderProgramCreate() 215 if (!program->Varying) { in GGLShaderProgramCreate() 216 hieralloc_free(program); in GGLShaderProgramCreate() 219 return program; in GGLShaderProgramCreate() 225 gl_shader_program * program = GGLShaderProgramCreate(); in ShaderProgramCreate() local [all …]
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/external/llvm/utils/ |
D | check-each-file | 9 program=$2 10 linker=./link-$program 11 echo "Building $program with llvm-native-gcc" 12 rm -f $program 13 gmake -e $program CC=llvm-native-gcc CXX=llvm-native-gxx 14 echo "Erasing $program and re-linking it" 15 rm -f $program 16 echo "rm -f $program" > $linker 17 gmake -n $program >> $linker 23 echo "$program appears to need a dummy __main function; adding one" [all …]
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
D | ShaderChromium.cpp | 45 bool VertexShaderPosTex::init(GraphicsContext3D* context, unsigned program) in init() argument 47 m_matrixLocation = context->getUniformLocation(program, "matrix"); in init() 73 bool VertexShaderPosTexYUVStretch::init(GraphicsContext3D* context, unsigned program) in init() argument 75 m_matrixLocation = context->getUniformLocation(program, "matrix"); in init() 76 m_yWidthScaleFactorLocation = context->getUniformLocation(program, "y_widthScaleFactor"); in init() 77 m_uvWidthScaleFactorLocation = context->getUniformLocation(program, "uv_widthScaleFactor"); in init() 106 bool VertexShaderPos::init(GraphicsContext3D* context, unsigned program) in init() argument 108 m_matrixLocation = context->getUniformLocation(program, "matrix"); in init() 130 bool VertexShaderPosTexTransform::init(GraphicsContext3D* context, unsigned program) in init() argument 132 m_matrixLocation = context->getUniformLocation(program, "matrix"); in init() [all …]
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D | ShaderChromium.h | 45 bool init(GraphicsContext3D*, unsigned program); 58 bool init(GraphicsContext3D*, unsigned program); 75 bool init(GraphicsContext3D*, unsigned program); 88 bool init(GraphicsContext3D*, unsigned program); 103 bool init(GraphicsContext3D*, unsigned program); 132 bool init(GraphicsContext3D*, unsigned program); 154 bool init(GraphicsContext3D*, unsigned program); 177 bool init(GraphicsContext3D*, unsigned program);
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D | RenderSurfaceChromium.cpp | 107 const RenderSurfaceChromium::Program* program = layerRenderer()->renderSurfaceProgram(); in drawSurface() local 109 ASSERT(program && program->initialized()); in drawSurface() 114 layerRenderer()->useShader(maskProgram->program()); in drawSurface() 129 layerRenderer()->useShader(program->program()); in drawSurface() 131 GLC(context3D, context3D->uniform1i(program->fragmentShader().samplerLocation(), 0)); in drawSurface() 132 shaderMatrixLocation = program->vertexShader().matrixLocation(); in drawSurface() 133 shaderAlphaLocation = program->fragmentShader().alphaLocation(); in drawSurface()
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/external/webkit/Source/WebCore/platform/graphics/chromium/cc/ |
D | CCVideoLayerImpl.cpp | 104 void CCVideoLayerImpl::drawYUV(const CCVideoLayerImpl::YUVProgram* program) const in drawYUV() 118 layerRenderer()->useShader(program->program()); in drawYUV() 123 …GLC(context, context->uniform1f(program->vertexShader().yWidthScaleFactorLocation(), yWidthScaleFa… in drawYUV() 124 …GLC(context, context->uniform1f(program->vertexShader().uvWidthScaleFactorLocation(), uvWidthScale… in drawYUV() 126 GLC(context, context->uniform1i(program->fragmentShader().yTextureLocation(), 1)); in drawYUV() 127 GLC(context, context->uniform1i(program->fragmentShader().uTextureLocation(), 2)); in drawYUV() 128 GLC(context, context->uniform1i(program->fragmentShader().vTextureLocation(), 3)); in drawYUV() 130 …GLC(context, context->uniformMatrix3fv(program->fragmentShader().ccMatrixLocation(), 0, const_cast… in drawYUV() 131 …GLC(context, context->uniform3fv(program->fragmentShader().yuvAdjLocation(), const_cast<float*>(yu… in drawYUV() 135 program->vertexShader().matrixLocation(), in drawYUV() [all …]
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D | CCCanvasLayerImpl.cpp | 53 const CCCanvasLayerImpl::Program* program = layerRenderer()->canvasLayerProgram(); in draw() local 54 ASSERT(program && program->initialized()); in draw() 60 layerRenderer()->useShader(program->program()); in draw() 61 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0)); in draw() 64 program->vertexShader().matrixLocation(), in draw() 65 program->fragmentShader().alphaLocation()); in draw()
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D | CCPluginLayerImpl.cpp | 52 const CCPluginLayerImpl::Program* program = layerRenderer()->pluginLayerProgram(); in draw() local 53 ASSERT(program && program->initialized()); in draw() 65 layerRenderer()->useShader(program->program()); in draw() 66 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0)); in draw() 69 program->vertexShader().matrixLocation(), in draw() 70 program->fragmentShader().alphaLocation()); in draw()
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/external/mesa3d/include/pixelflinger2/ |
D | pixelflinger2_interface.h | 237 void (* ShaderAttach)(const GGLInterface_t * iface, gl_shader_program_t * program, 241 void (* ShaderDetach)(const GGLInterface_t * iface, gl_shader_program_t * program, 245 GLboolean (* ShaderProgramLink)(gl_shader_program_t * program, const char ** infoLog); 247 void (* ShaderProgramDelete)(GGLInterface_t * iface, gl_shader_program_t * program); 250 void (* ShaderUse)(GGLInterface_t * iface, gl_shader_program_t * program); 256 …void (* ShaderProgramGetiv)(const gl_shader_program_t * program, const GLenum pname, GLint * param… 258 …void (* ShaderProgramGetInfoLog)(const gl_shader_program_t * program, GLsizei bufsize, GLsizei* le… 261 void (* ShaderAttributeBind)(const gl_shader_program_t * program, 263 GLint (* ShaderAttributeLocation)(const gl_shader_program_t * program, 266 GLint (* ShaderVaryingLocation)(const gl_shader_program_t * program, [all …]
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
D | BicubicShader.cpp | 41 BicubicShader::BicubicShader(GraphicsContext3D* context, unsigned program) in BicubicShader() argument 42 : Shader(context, program) in BicubicShader() 43 , m_matrixLocation(context->getUniformLocation(program, "matrix")) in BicubicShader() 44 , m_texMatrixLocation(context->getUniformLocation(program, "texMatrix")) in BicubicShader() 45 , m_coefficientsLocation(context->getUniformLocation(program, "coefficients")) in BicubicShader() 46 , m_imageIncrementLocation(context->getUniformLocation(program, "imageIncrement")) in BicubicShader() 47 , m_imageLocation(context->getUniformLocation(program, "image")) in BicubicShader() 48 , m_alphaLocation(context->getUniformLocation(program, "alpha")) in BicubicShader() 49 , m_positionLocation(context->getAttribLocation(program, "position")) in BicubicShader() 105 unsigned program = loadProgram(context, vertexShaderSource, fragmentShaderSource); in create() local [all …]
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D | ConvolutionShader.cpp | 42 ConvolutionShader::ConvolutionShader(GraphicsContext3D* context, unsigned program, int kernelWidth) in ConvolutionShader() argument 43 : Shader(context, program) in ConvolutionShader() 45 , m_matrixLocation(context->getUniformLocation(program, "matrix")) in ConvolutionShader() 46 , m_texMatrixLocation(context->getUniformLocation(program, "texMatrix")) in ConvolutionShader() 47 , m_kernelLocation(context->getUniformLocation(program, "kernel")) in ConvolutionShader() 48 , m_imageLocation(context->getUniformLocation(program, "image")) in ConvolutionShader() 49 , m_imageIncrementLocation(context->getUniformLocation(program, "imageIncrement")) in ConvolutionShader() 50 , m_positionLocation(context->getAttribLocation(program, "position")) in ConvolutionShader() 93 unsigned program = loadProgram(context, vertexShaderSource, fragmentShaderSource); in create() local 94 if (!program) in create() [all …]
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D | TexShader.cpp | 41 TexShader::TexShader(GraphicsContext3D* context, unsigned program) in TexShader() argument 42 : Shader(context, program) in TexShader() 44 m_matrixLocation = context->getUniformLocation(program, "matrix"); in TexShader() 45 m_texMatrixLocation = context->getUniformLocation(program, "texMatrix"); in TexShader() 46 m_alphaLocation = context->getUniformLocation(program, "globalAlpha"); in TexShader() 47 m_positionLocation = context->getAttribLocation(program, "position"); in TexShader() 48 m_samplerLocation = context->getUniformLocation(program, "sampler"); in TexShader() 53 unsigned program = loadProgram(context, in create() local 56 if (!program) in create() 58 return new TexShader(context, program); in create()
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D | SolidFillShader.cpp | 42 SolidFillShader::SolidFillShader(GraphicsContext3D* context, unsigned program) in SolidFillShader() argument 43 : Shader(context, program) in SolidFillShader() 45 m_matrixLocation = context->getUniformLocation(program, "matrix"); in SolidFillShader() 46 m_colorLocation = context->getUniformLocation(program, "color"); in SolidFillShader() 47 m_positionLocation = context->getAttribLocation(program, "position"); in SolidFillShader() 52 unsigned program = loadProgram(context, in create() local 55 if (!program) in create() 57 return new SolidFillShader(context, program); in create()
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D | Shader.cpp | 109 unsigned program = context->createProgram(); in loadProgram() local 110 if (!program) in loadProgram() 112 context->attachShader(program, vertexShader); in loadProgram() 113 context->attachShader(program, fragmentShader); in loadProgram() 114 context->linkProgram(program); in loadProgram() 116 context->getProgramiv(program, GraphicsContext3D::LINK_STATUS, &linkStatus); in loadProgram() 118 context->deleteProgram(program); in loadProgram() 121 return program; in loadProgram() 124 Shader::Shader(GraphicsContext3D* context, unsigned program) in Shader() argument 126 , m_program(program) in Shader()
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D | LoopBlinnSolidFillShader.cpp | 40 unsigned program = loadProgram(context, in create() local 43 if (!program) in create() 45 return new LoopBlinnSolidFillShader(context, program); in create() 48 LoopBlinnSolidFillShader::LoopBlinnSolidFillShader(GraphicsContext3D* context, unsigned program) in LoopBlinnSolidFillShader() argument 49 : LoopBlinnShader(context, program) in LoopBlinnSolidFillShader() 51 m_colorLocation = context->getUniformLocation(program, "color"); in LoopBlinnSolidFillShader()
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D | LoopBlinnShader.cpp | 34 LoopBlinnShader::LoopBlinnShader(GraphicsContext3D* context, unsigned program) in LoopBlinnShader() argument 35 : Shader(context, program) in LoopBlinnShader() 37 m_worldViewProjectionLocation = context->getUniformLocation(program, "worldViewProjection"); in LoopBlinnShader() 38 m_positionLocation = context->getAttribLocation(program, "position"); in LoopBlinnShader() 39 m_klmLocation = context->getAttribLocation(program, "klm"); in LoopBlinnShader()
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/external/grub/docs/ |
D | help2man | 170 (my $program = $ARGV[0]) =~ s!.*/!!; 171 my $package = $program; 200 $program = $1; 206 $program = $2; 215 $program =~ s!.*/!!; 218 $opt_no_info = 1 if $program eq 'info'; 221 $include{NAME} = "$program \\- $opt_name\n" if $opt_name; 224 $include{NAME} ||= "$program \\- manual page for $program $version\n"; 227 my $PROGRAM = uc $program; 457 .B $program [all …]
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/external/expat/conftools/ |
D | PrintPath | 91 for program in $programs 95 if [ $test_exec_flag $path/${program}${ext} ] && \ 96 [ ! -d $path/${program}${ext} ]; then 98 echo $path/${program}${ext} 105 if [ $test_exec_flag $path/${program} ] && \ 106 [ ! -d $path/${program} ]; then 108 echo $path/${program}
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/external/elfutils/tests/ |
D | test-subr.sh | 88 program="$1" 90 case "$program" in 98 program=${bindir}/`program_transform ${program##*/}` 103 $program ${1+"$@"} 105 $program ${1+"$@"}
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/external/webkit/Source/WebCore/html/canvas/ |
D | WebGLUniformLocation.cpp | 35 PassRefPtr<WebGLUniformLocation> WebGLUniformLocation::create(WebGLProgram* program, GC3Dint locati… in create() argument 37 return adoptRef(new WebGLUniformLocation(program, location)); in create() 40 WebGLUniformLocation::WebGLUniformLocation(WebGLProgram* program, GC3Dint location) in WebGLUniformLocation() argument 41 : m_program(program) in WebGLUniformLocation() 48 WebGLProgram* WebGLUniformLocation::program() const in program() function in WebCore::WebGLUniformLocation
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/external/webkit/Source/JavaScriptCore/qt/api/ |
D | qscriptengine_p.cpp | 51 QScriptSyntaxCheckResultPrivate* QScriptEnginePrivate::checkSyntax(const QString& program) in checkSyntax() argument 54 JSStringRef source = QScriptConverter::toString(program); in checkSyntax() 68 QScriptValuePrivate* QScriptEnginePrivate::evaluate(const QString& program, const QString& fileName… in evaluate() argument 70 JSStringRef script = QScriptConverter::toString(program); in evaluate() 82 QScriptValuePrivate* QScriptEnginePrivate::evaluate(const QScriptProgramPrivate* program) in evaluate() argument 84 if (program->isNull()) in evaluate() 86 return new QScriptValuePrivate(this, evaluate(*program, program->file(), program->line())); in evaluate()
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/external/bison/djgpp/ |
D | subpipe.c | 172 char *program; in end_of_output_subpipe() local 179 program = strrchr(arguments[0], '/'); in end_of_output_subpipe() 180 if (program) in end_of_output_subpipe() 181 program++; in end_of_output_subpipe() 183 program = arguments[0]; in end_of_output_subpipe() 220 status = spawnvp(P_WAIT, program, arguments); in end_of_output_subpipe() 226 error(EXIT_FAILURE, 0, _("subsidiary program `%s' interrupted"), program); in end_of_output_subpipe() 236 : "subsidiary program `%s' failed (status=%i, errno=%i)"), program, status, errno); in end_of_output_subpipe() 269 reap_subpipe(pid_t pid, char const *program) in reap_subpipe() argument
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/slider/ |
D | slider.edc | 174 program { 180 program { 187 program { 193 program { 202 program { 210 program { 218 program { 226 program { 234 program { 242 program { [all …]
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
D | GraphicsContext3DOpenGL.cpp | 353 void GraphicsContext3D::attachShader(Platform3DObject program, Platform3DObject shader) in attachShader() argument 355 ASSERT(program); in attachShader() 358 ::glAttachShader(program, shader); in attachShader() 361 void GraphicsContext3D::bindAttribLocation(Platform3DObject program, GC3Duint index, const String& … in bindAttribLocation() argument 363 ASSERT(program); in bindAttribLocation() 365 ::glBindAttribLocation(program, index, name.utf8().data()); in bindAttribLocation() 593 void GraphicsContext3D::detachShader(Platform3DObject program, Platform3DObject shader) in detachShader() argument 595 ASSERT(program); in detachShader() 598 ::glDetachShader(program, shader); in detachShader() 673 bool GraphicsContext3D::getActiveAttrib(Platform3DObject program, GC3Duint index, ActiveInfo& info) in getActiveAttrib() argument [all …]
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/external/webkit/Source/JavaScriptCore/qt/tests/qscriptengine/ |
D | tst_qscriptengine.cpp | 280 QScriptProgram program(code, fileName, lineNumber); in evaluateProgram() local 281 QVERIFY(!program.isNull()); in evaluateProgram() 282 QCOMPARE(program.sourceCode(), code); in evaluateProgram() 283 QCOMPARE(program.fileName(), fileName); in evaluateProgram() 284 QCOMPARE(program.firstLineNumber(), lineNumber); in evaluateProgram() 288 QScriptValue ret = eng.evaluate(program); in evaluateProgram() 293 QScriptProgram sameProgram = program; in evaluateProgram() 294 QVERIFY(sameProgram == program); in evaluateProgram() 298 QScriptProgram sameProgram2(program); in evaluateProgram() 299 QVERIFY(sameProgram2 == program); in evaluateProgram() [all …]
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