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Searched refs:projectionMatrix (Results 1 – 15 of 15) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DCamera.java200 protected Matrix4f projectionMatrix = new Matrix4f(); field in Camera
277 cam.projectionMatrix = projectionMatrix.clone(); in clone()
341 this.projectionMatrix.set(cam.projectionMatrix); in copyFrom()
394 Matrix4f p = projectionMatrix.clone(); in setClipPlane()
1095 return projectionMatrix; in getProjectionMatrix()
1106 viewProjectionMatrix.set(projectionMatrix).multLocal(viewMatrix); in updateViewProjection()
1200projectionMatrix.fromFrustum(frustumNear, frustumFar, frustumLeft, frustumRight, frustumTop, frust… in onFrustumChange()
/external/webkit/Source/WebCore/platform/graphics/chromium/cc/
DCCVideoLayerImpl.cpp133 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(), in drawYUV()
156 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(), in drawRGBA()
DCCCanvasLayerImpl.cpp62 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(), in draw()
DCCPluginLayerImpl.cpp67 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(), in draw()
DCCLayerImpl.cpp179 toGLMatrix(&glMatrix[0], layerRenderer()->projectionMatrix() * renderMatrix); in drawDebugBorder()
DCCHeadsUpDisplay.cpp122 LayerChromium::drawTexturedQuad(context, m_layerRenderer->projectionMatrix(), in draw()
/external/webkit/Source/WebCore/platform/graphics/chromium/
DLayerChromium.cpp323 …exturedQuad(GraphicsContext3D* context, const TransformationMatrix& projectionMatrix, const Transf… in drawTexturedQuad() argument
335 toGLMatrix(&glMatrix[0], projectionMatrix * renderMatrix); in drawTexturedQuad()
DLayerTilerChromium.cpp416 …drawTexturedQuad(context, layerRenderer()->projectionMatrix(), tileMatrix, tileRect.width(), tileR… in draw()
432 …exturedQuad(GraphicsContext3D* context, const TransformationMatrix& projectionMatrix, const Transf… in drawTexturedQuad() argument
446 LayerChromium::toGLMatrix(&glMatrix[0], projectionMatrix * renderMatrix); in drawTexturedQuad()
DLayerTilerChromium.h114 …void drawTexturedQuad(GraphicsContext3D*, const TransformationMatrix& projectionMatrix, const Tran…
DRenderSurfaceChromium.cpp136 …LayerChromium::drawTexturedQuad(layerRenderer()->context(), layerRenderer()->projectionMatrix(), d… in drawSurface()
DLayerRendererChromium.h105 const TransformationMatrix& projectionMatrix() const { return m_projectionMatrix; } in projectionMatrix() function
DLayerChromium.h179 …static void drawTexturedQuad(GraphicsContext3D*, const TransformationMatrix& projectionMatrix, con…
/external/webkit/Source/WebCore/platform/graphics/opengl/
DTextureMapperGL.cpp210 TransformationMatrix projectionMatrix; member
393 …TransformationMatrix matrix = TransformationMatrix(data().projectionMatrix).multiply(modelViewMatr… in drawTexture()
594 data().projectionMatrix = matrix; in bindSurface()
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DShaderProgram.cpp832 GLfloat projectionMatrix[16]; in drawVideoLayerQuad() local
833 GLUtils::toGLMatrix(projectionMatrix, renderMatrix); in drawVideoLayerQuad()
835 projectionMatrix); in drawVideoLayerQuad()
/external/webkit/Source/WebCore/
DChangeLog-2010-12-0675044 (WebCore::LayerRendererChromium::projectionMatrix):